Click below for Assignment 3c
Playtest 2:
Playing myself Oct. 19th 8-9pm. I’ve changed it so that you have to harvest 8 adjacent crops to collect $80 and everyone starts with $85 plus the initial $10 for seeds to make $75 and kept the original goal of reaching $200. This would encourage spending so that you have to have the minimum number of plants so that you have to have 10plants after you spend up to $5 for seeds at the start of your turn. I have also changed the boards so that large areas
Latest Revision:
Game:
For 2-4 players (additional sets may be bought for more players)
Revised Goal:
To fully grow plants to sell at the market and be the first to earn $100 or be the only one not bankrupt.
Revised Rules:
- Each player gets a game card (land) in front of them with a guard dog placed on an open space in the row farthest from its owner and all of the pests are inbetwen the players off of the lands. Each player starts with $15 and each player gets to plant 3 Basic Seeds and place each seed (papers folded twice) in its own space wherever the player wants on their own land. Decide who starts first by rolling the 10-sided die and then rotate clockwise if there are more than two players.
On the first turn:
- The player who starts first will spin the spinner to see what will happen to everyone’s plants during that round. Each player must follow what it says during their own turn.
- “Rain” which means all of your immature plants grow one level (unfold each paper once)
- “Dry” which means you will roll the 10-sided die to see how many of your immature plants you will choose to buy $1 for water for each one to be received and grow one level. If you roll a number higher than the number of plants on your board, reroll until it isn’t higher.
- or “Crop failure” which means you must roll the 10-sided die to see how many of your plants must be pulled out by your opponent. If you roll a number higher than the number of plants on your board, reroll until it isn’t higher. Then follow the same instructions as you would for “Dry” in order to grow more.
- You are also attacking another player’s plants with your pest. Your opponent is the player whose turn is after yours. Your pest starts outside of your opponent’s land and you roll the 4-sided die to see how many spaces you will move your pest into your opponent’s land from anywhere on the outside row and moving up, down, and sideways. Whenever your pest lands on a plant, the plant is pulled out. On your opponent’s turn, whenever their guard dog lands on your pest, your pest goes back outside of your opponent’s land and your turn ends.
After the first turn:
- Keep following the above directions, but at the start of your turn you must buy up to 3 seeds for $1 each and place each one where you want them on your board. Those new seeds are unaffected by “Crop Failure” if they’re planted on the same turn.
- Then you roll the 4-sided die again to see how many spaces your guard dog will move and add two to the number you rolled. They can move up, down, and sideways and can be on the same spot as a plant. Your guard dog will protect your plants from an incoming pest.
When you grow your first mature Basic crop, you sell it to the market and earn $7. Once that happens, during future turns, every 2nd turn in which you sell a mature Basic crop, the price drops $1. After the price of your mature Basic crop drops to $5, you can start to buy Advanced crops. Buying each of these seeds will cost you $3 and selling a mature Advanced crop earns you $12 during the first turn you sell it. Every 2nd turn in which you sell a mature Advanced crop, the price drops $2. You can still use Basic crops but they stay at $5 each sell until advanced crops drop to $6 so the Basic crops go back up to $7.
If you can’t fulfill a requirement because you can’t afford it, you will be bankrupt. If a round has not finished but a player is bankrupt, then the rest of the players must finish their turns. If only one player is left with any money, that player wins. If all players are bankrupt then the one who had the most money before the last round wins.
If a round has not finished but a player reaches the goal of $100, then the rest of the players must finish their turns. If only one player reached the goal, they are the winner. If more than one player reached the goal then the player with the most money wins.
If there are two or more players left, the game must continue.