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		<title>Game Workshop Assignment 4b</title>
		<link>http://phantompearl.wordpress.com/2011/12/15/game-workshop-assignment-4b/</link>
		<comments>http://phantompearl.wordpress.com/2011/12/15/game-workshop-assignment-4b/#comments</comments>
		<pubDate>Thu, 15 Dec 2011 22:03:46 +0000</pubDate>
		<dc:creator>phantompearl</dc:creator>
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		<description><![CDATA[Assignment in the below link Pastry Shop Your pastry shop is having a gigantic sale and a crowd of people want to buy your cookies, brownies, and cakes. The food comes out of three cooking stations next to one another designated for each food type and you must bring each batch to the front counter [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=phantompearl.wordpress.com&amp;blog=4659987&amp;post=122&amp;subd=phantompearl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Assignment in the below link</p>
<p><span id="more-122"></span></p>
<p><img title="More..." src="http://phantompearl.wordpress.com/wp-includes/js/tinymce/plugins/wordpress/img/trans.gif" alt="" /></p>
<h1>Pastry Shop</h1>
<p>Your pastry shop is having a gigantic sale and a crowd of people want to buy your cookies, brownies, and cakes. The food comes out of three cooking stations next to one another designated for each food type and you must bring each batch to the front counter to be sold.</p>
<h1>Game Board:</h1>
<h1>At Level 1:</h1>
<p><a href="http://phantompearl.files.wordpress.com/2011/12/gwgrid1.jpg"><img class="aligncenter size-full wp-image-124" title="Level 1" src="http://phantompearl.files.wordpress.com/2011/12/gwgrid1.jpg?w=450&#038;h=428" alt="Level 1" width="450" height="428" /></a></p>
<p>It would be a 900 x 900 px game shown here as a grid of 30 rows and columns where each square on the grid represents 30 square px. Number of squares on the grid multiplied by 30 px will give you the pixel dimensions of the areas.<br />
Food icons show inside a 6 x 6 box by chance every 3 seconds<br />
The 6 x6 boxed lightest shade of gray would be where cookies are ready in the cooking station to be brought to the counter which is the corresponding light gray rectangle strip 1 x 18.<br />
The 6 x 6 boxed slightly darker shade of gray would be where brownies are ready in the cooking station to be brought to the counter which is the corresponding slightly darker gray rectangle strip 2 x 18.<br />
The 6 x 6 boxed slightly more dark shade of gray would be where cakes are ready in the cooking station to be brought to the counter which is the corresponding slightly more dark gray rectangle strip 3 x 18.<br />
The counter is all one 6 x 18 place despite the shaded areas, once a food reaches the counter it is simply in the counter to be sold to the customers. Progress bars would be within the shaded areas to know how far along you are to the game&#8217;s/level&#8217;s goal.</p>
<h1>Playing Piece movement:</h1>
<p>The 6 numbered two-toned darkest rectangle areas are where the players can be in the game, the player&#8217;s piece takes up a 2 x 4 square space. The piece can only be in these designated areas and snap to the area by the player tapping the up, down, left, right arrow keys each time (key&#8217;s release); player piece is immovable if there is no space in the direction key you tap.<br />
If you&#8217;re in Box 1 or 4, choices to move: Up, Down, Right.<br />
If you&#8217;re in Box 2 or 5, choices to move: Up, Down, Left, Right.<br />
If you&#8217;re in Box 3 or 6, choices to move: Up, Down, Left.</p>
<p>Also, if you tap the up key when there&#8217;s a food item ready in the area next to the player piece, it &#8220;picks up&#8221; the food and a food icon shows on your playing piece, and if you tap the down key while you had picked up your food already and you&#8217;re next to the counter, it drops the food into the counter to be sold and the food icon disappears from your playing piece.</p>
<h1>Stats/Lives:</h1>
<p>For Level 1, food is prepared at random percentages of 20% chance of cakes to show, 35% chance of brownies to show, and 45% chance of cookies to show. A batch will have a chance of getting burned or inedible (icon changes to show that) and must be left there for 9 seconds to get thrown out, if you bring a burnt batch to the counter, you lose a life, you get 5 lives in the game. If one or more burnt batches show up around the same time, you can wait for a different food to show in the other spaces or you can wait until the burnt batch disappears and a new batch appears during its chance.</p>
<p>For Level 2, donuts get added in and the food is prepared at random percentages of 15% chance of cakes to show, 20% chance of donuts to show, 25% chance of brownies to show, and 40% chance of cookies to show.</p>
<p><a href="http://phantompearl.files.wordpress.com/2011/12/gwgrid2.jpg"><img class="aligncenter size-full wp-image-125" title="Level 2" src="http://phantompearl.files.wordpress.com/2011/12/gwgrid2.jpg?w=450&#038;h=440" alt="Level 2" width="450" height="440" /></a><br />
If you&#8217;re in Box 1 or 5, choices to move: Up, Down, Right.<br />
If you&#8217;re in Box 2, 3, 6 or 7, choices to move: Up, Down, Left, Right.<br />
If you&#8217;re in Box 4 or 8, choices to move: Up, Down, Left.</p>
<p>For Level 3, scones get added in and the food is prepared at random percentages of 10% chance of cakes to show, 15% chance of scones to show, 20% chance of donuts to show, 25% chance of brownies to show, and 30% chance of cookies to show.</p>
<p><a href="http://phantompearl.files.wordpress.com/2011/12/gwgrid3.jpg"><img class="aligncenter size-full wp-image-126" title="Level 3" src="http://phantompearl.files.wordpress.com/2011/12/gwgrid3.jpg?w=450&#038;h=386" alt="Level 3" width="450" height="386" /></a></p>
<p>If you&#8217;re in Box 1 or 6, choices to move: Up, Down, Right.<br />
If you&#8217;re in Box 2, 3, 4, 7, 8 or 9, choices to move: Up, Down, Left, Right.<br />
If you&#8217;re in Box 5 or 10, choices to move: Up, Down, Left.</p>
<h1>Goals:</h1>
<p>Level 1 you must sell 10 cakes, 20 batches of brownies, and 30 batches of cookies in 5 minutes and batches have a 10% chance of burning.</p>
<p>Level 2 you must sell 15 cakes, 25 batches of brownies, 30 batches of donuts, and 35 batches of cookies 4 minutes and 12% chance of burning.</p>
<p>Level 3 you must sell 20 cakes, 25 batches of scones, 30 batches of donuts, 35 batches of brownies, and 40 batches of cookies in 3 minutes and 15% chance of burning. You will get overflow but you need to sell them but they won&#8217;t count extra toward your total goal for the level.</p>
<p>A level can be repeated as long as you have lives remaining or else it is game over, but you can choose to restart from the beginning. It is also game over when time runs out and you have no lives left.</p>
<h1>Screens except for game board/during gameplay:</h1>
<p><strong>Game Home screen:</strong><br />
Title/Pastry Shop<br />
Start<br />
Instructions</p>
<h2>Instructions:</h2>
<p><strong>Page 1 or top of scrolling:</strong></p>
<p>Pastry Shop</p>
<p>Your pastry shop is having a gigantic sale and a crowd of people want to buy your cookies, brownies, donuts, scones, and cakes. Batches of food comes out of 3-5 cooking stations next to one another designated for each food type and you must bring each batch to the front counter to be sold.</p>
<p><strong>Page 2 or by scrolling:</strong></p>
<p>Different foods will show up in their own cooking station, you must move your playing piece up, down, and sideways using your arrow keys to grab the batch of food one at a time by tapping the Up arrow key again, then move down and tap your Down arrow key again to drop the batch of food into the counter.</p>
<p><strong>Page 3 or by scrolling:</strong></p>
<p>Grab a certain amount of each different food to reach the level&#8217;s goal and try to finish all 3 levels. However, due to the rush, a batch of food can get ruined while at the cooking station sometimes. They will soon be removed after a period of time and your cooking station will be ready to be used again. Press &#8220;z&#8221; to pause/resume your game. Press &#8220;x&#8221; to quit your game.</p>
<h1>Game screen when:</h1>
<p><strong>Pause:</strong><br />
The game is stopped right where it is at, press &#8220;z&#8221; again to resume.</p>
<p><strong>Quit:</strong><br />
A message will pop up in front of what ends up being your paused game saying, Are you sure you want to quit? Yes No. Yes loops back to the Home screen and No resumes the game.</p>
<p><strong>Game Over:</strong><br />
(If you lost the game, it will say why) Game Over. Play Again? Post Score?<br />
Play Again loops to Home screen. Post Score leads to a screen where you type in your name and your score will go on a chart against other players, if you currently hold the highest score, it will say so. Then loop to Home screen.</p>
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			<media:title type="html">Level 1</media:title>
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			<media:title type="html">Level 2</media:title>
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		<title>Game Workshop Assignment 2d</title>
		<link>http://phantompearl.wordpress.com/2011/12/15/game-workshop-assignment-2d/</link>
		<comments>http://phantompearl.wordpress.com/2011/12/15/game-workshop-assignment-2d/#comments</comments>
		<pubDate>Thu, 15 Dec 2011 06:04:04 +0000</pubDate>
		<dc:creator>phantompearl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://phantompearl.wordpress.com/?p=118</guid>
		<description><![CDATA[Assignment 2d in the link below Divorce board game for 2 players. Be the first one to reach the finish line to win the divorce case. Each player starts by drawing from shuffled decks, one card from the Objection pile and three cards each from the Complaint and Evidence piles. Roll the 4D1 to see [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=phantompearl.wordpress.com&amp;blog=4659987&amp;post=118&amp;subd=phantompearl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Assignment 2d in the link below</p>
<p><span id="more-118"></span></p>
<p>Divorce board game for 2 players. Be the first one to reach the finish line to win the divorce case.</p>
<p>Each player starts by drawing from shuffled decks, one card from the Objection pile and three cards each from the Complaint and Evidence piles. Roll the 4D1 to see who goes first.</p>
<p>The board is one path from start to finish with about 40 spaces and a 1D4 is rolled to advance. Whenever you land on a space, you can only do what it says if you got there due to a roll of the die. Every 2 spaces on the board is designated as a session in the courtroom based on a categorical issue, such as Family, Habits, Home, Job, and Love. When a player lands on it, they pick up a card from the shuffled deck of categorical issues for one of the above, they can decide if they want to start a session based on that issue; if they don&#8217;t then their turn ends.</p>
<p>If a session is started, it is because the player has a Complaint card that fits the designated issue and they want to use it at that moment. They place the Complaint card down and their opponent can decide if they can and want to participate in it; if they don&#8217;t, the other person automatically wins the session and moves their opponent back a space and draws a card (each issue card would say which (Obj, Comp, or Ev).</p>
<p>If the opponent does want to participate in the session, they must also have a Complaint card that fits the issue and they would use it to counteract. The other player can decide if they want to counteract as well. If they can and do want to, they can go back and forth with the argument cards but must have another Complaint card that fits with the issue. Or, they can decide to use an Objection card if they have one they want to use.</p>
<p>What the Objection card does is make their opponent use an Evidence card that fits with the issue if they want to use it or back out and the player wins the session. If they use the Evidence card, then the players go back and forth playing their Evidence and Objection cards that fit with the issue until one of them runs out or backs out.</p>
<p>Players can decide to back down and lose a session at any time when a session is going on, especially if they want to keep the cards in their hand for future use, but they will lose the session and the winner gets to send their opponent back a space and can draw a card(s) (each issue card would say which (Obj, Comp, or Ev).</p>
<p>Other spaces on the board would say you can move up a space, more rarely down a space, more rarely move up or down two spaces, earn one of the cards, lose a card. Get to the finish line first and you will win the court case!</p>
<p>Objection cards just say Objection.</p>
<p>What it can say on the Complaint and/or Evidence cards:<br />
Is disgusting, Never wants to have a vacation together, Often leaves toilet seat up, Never asks for directions, Always wants to use the car, Mother in-law, Don’t clean enough, Rushed into marriage, Wants your brother/sister instead, Silent at dinner table, Father in-law, Hardly ever home, Does drugs or drinks a lot, Hardly spends time with/take care of the kids, Too strict with the kids, Doesn’t take the pets out enough, Never works, Flushes while you shower, Never buys you jewelry/gifts, Won’t fix anything in the home, Fell out of love, Money problems, Never says I love you, Never helps with chores, Insensitive/pokes fun too much, Whining, Spark lost, hardly make love, Doesn’t love the kids/pets enough, Cheated.</p>
<p>The other items (lifestyles) found in the 2c post have the potential to be factored in as well for the above cards.</p>
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		<title>Game Workshop Assignment 4a</title>
		<link>http://phantompearl.wordpress.com/2011/12/14/game-workshop-assignment-4a/</link>
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		<pubDate>Wed, 14 Dec 2011 11:18:16 +0000</pubDate>
		<dc:creator>phantompearl</dc:creator>
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		<description><![CDATA[Assignment in the below link Pastry Shop Your pastry shop is having a gigantic sale and a crowd of people want to buy your cookies, brownies, and cakes. The food comes out of three cooking stations next to one another designated for each food type and you must bring each batch to the front counter [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=phantompearl.wordpress.com&amp;blog=4659987&amp;post=109&amp;subd=phantompearl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Assignment in the below link</p>
<p><span id="more-109"></span></p>
<p>Pastry Shop</p>
<p>Your pastry shop is having a gigantic sale and a crowd of people want to buy your cookies, brownies, and cakes. The food comes out of three cooking stations next to one another designated for each food type and you must bring each batch to the front counter to be sold. Below is a grid of where everything is.</p>
<p>It would be 888 x 888 px game where each square on the grid represents 37 px. The boxed lightest shade of gray would be where cookies are ready to be brought to the counter which is the corresponding light gray rectangle strip. The boxed slightly darker shade of gray would be where brownies are ready to be brought to the counter which is the corresponding slightly darker gray rectangle strip. The boxed slightly more dark shade of gray would be where cakes are ready to be brought to the counter which is the corresponding slightly more dark gray rectangle strip.</p>
<p style="text-align:center;">Time left: x seconds</p>
<p><a href="http://phantompearl.files.wordpress.com/2011/12/gwgrid.jpg"><img class="aligncenter size-full wp-image-111" title="GWgrid" src="http://phantompearl.files.wordpress.com/2011/12/gwgrid.jpg?w=450&#038;h=503" alt="" width="450" height="503" /></a></p>
<p>The two darkest rectangle areas are where the players can be in the game, they snap to the area by tapping the up, down, left, right arrow keys each time; immovable if there is no space in the direction key you tap. However, if you tap the up key when there&#8217;s a food item ready in the area next to the player piece, it &#8220;picks up&#8221; the food, and if you tap the down key while you had picked up your food already and you&#8217;re next to the counter, it drops the food into the counter to be sold.</p>
<p>Food is prepared at random percentages of 20% chance of cakes to show, 35% chance of brownies to show, and 45% chance of cookies to show. A batch will have a chance of getting burned or inedible  and must be left there for 3 seconds to get thrown out, if you bring a burned batch to the counter, you lose a life, you get 10 lives in the game.</p>
<p>Level 1 you must sell 10 cakes, 20 batches of brownies, and 30 batches of cookies in 2 minutes and have a 10% chance of burning.</p>
<p>Level 2 you must sell 15 cakes, 25 batches of brownies, and 35 batches of cookies 90 seconds and 12% chance of burning.</p>
<p>Level 3 you must sell 20 cakes, 25 batches of brownies, and 30 batches of cookies in 75 seconds and 15% chance of burning. You will get overflow but you need to sell them but they won&#8217;t count extra toward your total goal for the level.</p>
<p>A level can be repeated as long as you have lives remaining or else it is game over, but you can choose to restart from the beginning. It is also game over when time runs out.</p>
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		<title>Game Workshop Assignment 3c</title>
		<link>http://phantompearl.wordpress.com/2011/10/20/game-workshop-assignment-3b/</link>
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		<pubDate>Thu, 20 Oct 2011 06:31:33 +0000</pubDate>
		<dc:creator>phantompearl</dc:creator>
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		<description><![CDATA[Click below for Assignment 3c Playtest 2: Playing myself Oct. 19th 8-9pm. I&#8217;ve changed it so that you have to harvest 8 adjacent crops to collect $80 and everyone starts with $85 plus the initial $10 for seeds to make $75 and kept the original goal of reaching $200. This would encourage spending so that [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=phantompearl.wordpress.com&amp;blog=4659987&amp;post=82&amp;subd=phantompearl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Click below for Assignment 3c</strong></p>
<p><span id="more-82"></span></p>
<h1>Playtest 2:</h1>
<p>Playing myself Oct. 19th 8-9pm. I&#8217;ve changed it so that you have to harvest 8 adjacent crops to collect $80 and everyone starts with $85 plus the initial $10 for seeds to make $75 and kept the original goal of reaching $200. This would encourage spending so that you have to have the minimum number of plants so that you have to have 10plants after you spend up to $5 for seeds at the start of your turn. I have also changed the boards so that large areas</p>
<h1><span style="text-decoration:underline;">Latest Revision:</span></h1>
<h1><strong>Game:</strong></h1>
<p><strong>For 2-4 players (additional sets may be bought for more players)<br />
</strong></p>
<h2>Revised Goal:</h2>
<p>To fully grow plants to sell at the market and be the first to earn $100 or be the only one not bankrupt.</p>
<h2>Revised Rules:</h2>
<ol>
<li>Each player gets a game card (land) in front of them with a guard dog placed on an open space in the row farthest from its owner and all of the pests are inbetwen the players off of the lands. Each player starts with $15 and each player gets to plant 3 Basic Seeds and place each seed (papers folded twice) in its own space wherever the player wants on their own land. Decide who starts first by rolling the 10-sided die and then rotate clockwise if there are more than two players.</li>
</ol>
<h2>On the first turn:</h2>
<ol>
<li>The player who starts first will spin the spinner to see what will happen to everyone&#8217;s plants during that round. Each player must follow what it says during their own turn.</li>
</ol>
<ul>
<li><strong>&#8220;Rain&#8221;</strong> which means all of your immature plants grow one level (unfold each paper once)</li>
</ul>
<ul>
<li><strong>&#8220;Dry&#8221;</strong> which means you will  roll the 10-sided die to see how many of your immature plants you will choose to buy $1 for water for each one to be received and grow one level. If you roll a number higher than the number of plants on your board, reroll until it isn&#8217;t higher.</li>
</ul>
<ul>
<li>or <strong>&#8220;Crop failure&#8221;</strong> which means you must roll the 10-sided die to see how many of your plants must be pulled out by your opponent. If you roll a number higher than the number of plants on your board, reroll until it isn&#8217;t higher. Then follow the same instructions as you would for &#8220;Dry&#8221; in order to grow more.</li>
</ul>
<ol>
<li>You are also attacking another player&#8217;s plants with your pest. Your opponent is the player whose turn is after yours. Your pest starts outside of your opponent&#8217;s land and you roll the 4-sided die to see how many spaces you will move your pest into your opponent&#8217;s land from anywhere on the outside row and moving up, down, and sideways. Whenever your pest lands on a plant, the plant is pulled out. On your opponent&#8217;s turn, whenever their guard dog lands on your pest, your pest goes back outside of your opponent&#8217;s land and your turn ends.</li>
</ol>
<h2>After the first turn:</h2>
<ol>
<li>Keep following the above directions, but at the start of your turn you must buy up to 3 seeds for $1 each and place each one where you want them on your board. Those new seeds are unaffected by &#8220;Crop Failure&#8221; if they&#8217;re planted on the same turn.</li>
<li>Then you roll the 4-sided die again to see how many spaces your guard dog will move and add two to the number you rolled. They can move up, down, and sideways and can be on the same spot as a plant. Your guard dog will protect your plants from an incoming pest.</li>
</ol>
<p>When you grow your first mature Basic crop, you sell it to the market and earn $7. Once that happens, during future turns, every 2nd turn in which you sell a mature Basic crop, the price drops $1. After the price of your mature Basic crop drops to $5, you can start to buy Advanced crops. Buying each of these seeds will cost you $3 and selling a mature Advanced crop earns you $12 during the first turn you sell it. Every 2nd turn in which you sell a mature Advanced crop, the price drops $2. You can still use Basic crops but they stay at $5 each sell until advanced crops drop to $6 so the Basic crops go back up to $7.</p>
<p>If you can&#8217;t fulfill a requirement because you can&#8217;t afford it, you will be bankrupt. If a round has not finished but a player is bankrupt, then the rest of the players must finish their turns. If only one player is left with any money, that player wins. If all players are bankrupt then the one who had the most money before the last round wins.</p>
<p>If a round has not finished but a player reaches the goal of $100, then the rest of the players must finish their turns. If only one player reached the goal, they are the winner. If more than one player reached the goal then the player with the most money wins.</p>
<p>If there are two or more players left, the game must continue.</p>
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		<title>Game Workshop Assignment 2c</title>
		<link>http://phantompearl.wordpress.com/2011/10/20/game-workshop-assignment-2c/</link>
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		<pubDate>Thu, 20 Oct 2011 06:21:03 +0000</pubDate>
		<dc:creator>phantompearl</dc:creator>
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		<description><![CDATA[Click below for Assignment 2c Add to the rules: During and after each argument, consider for judging winner, rate basis 1-5 for 5 being the highest: Seriousness of facial expressions per person. Body language per person. Verbal language per person. Convincing evidence. Who seems to want to win it more. Overall argument. Insert surprise cards [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=phantompearl.wordpress.com&amp;blog=4659987&amp;post=99&amp;subd=phantompearl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Click below for Assignment 2c</strong></p>
<p><span id="more-99"></span></p>
<p><strong>Add to the rules:</strong></p>
<p>During and after each argument, consider for judging winner, rate basis 1-5 for 5 being the highest:</p>
<p>Seriousness of facial expressions per person.</p>
<p>Body language per person.</p>
<p>Verbal language per person.</p>
<p>Convincing evidence.</p>
<p>Who seems to want to win it more.</p>
<p>Overall argument.</p>
<p>Insert surprise cards in the complaint pile where you pick up the next two or three complaint cards to use in the same argument and winner gets all those complaint cards.</p>
<h1>What all the cards say:</h1>
<p><strong>How You Met/Why You Married: </strong></p>
<p>BFFs first, High School sweethearts, Teen parents, At college, Got pregnant, Love at first sight, Blind date, From enemies to lovebirds, Parent(s) introduced you, Friend(s) introduced you, At a bar/club, At a support group/medical facility, At a mall/store, Internet, Hobby club, Co-workers.<strong></strong></p>
<p><strong>Home &amp; Marriage Duration: </strong></p>
<p>Newlyweds, 1-2 years, 3-5 years, 6-9 years, Over 10 years</p>
<p>On the same card, one of these: Mansion, House, Multi-family home, Condo/Co-op, Apartment, Live with other family members/roommates, Trailer. 35 possibilities/cards.</p>
<p><strong>Children:</strong></p>
<p>No children, 1 child, 2 children, Twins, 3-4 children, 3-4 children including multiples, 5-8 children, 5-8 children including multiples. 8 possibilities, 24 cards.</p>
<p><strong>Type of Pet(s):</strong></p>
<p>No pets x4, Dog, Cat, Fish, Bird, Reptile, Rodent/Insect. 40 possibilities/cards that may include up to 3 combinations of types of pets.</p>
<p><strong>Job:</strong></p>
<p>Each person picks up one of these for themselves: Scientist, Cleaner, <strong></strong>Architect, Executive, Cook, Customer service, Electrician, Cleric, Auto repair, Store worker, Homemaker, Teacher, Fine artist, Athlete, Office worker, Doctor, Dentist, Psychologist, Agriculture, Veterinarian, Musician, Factory worker, Construction Worker, Landscape artist, Media Production, Unemployed, Laid off, Fired, Child care, Decorator, Planner, Counselor</p>
<p><strong>Complaint:</strong></p>
<p>Is disgusting, Never wants to have a vacation together, Often leaves toilet seat up, Never asks for directions, Always wants to use the car, Mother in-law, Don&#8217;t clean enough, Rushed into marriage, Wants your brother/sister instead, Silent at dinner table, Father in-law, Hardly ever home, Does drugs or drinks a lot, Hardly spends time with/take care of the kids, Too strict with the kids, Doesn&#8217;t take the pets out enough, Never works, Flushes while you shower, Never buys you jewelry/gifts, Won&#8217;t fix anything in the home, Fell out of love, Money problems, Never says I love you, Never helps with chores, Insensitive/pokes fun too much, Whining, Spark lost, hardly make love, Doesn&#8217;t love the kids/pets enough, Cheated.</p>
<h1><strong>Revised Rules:</strong></h1>
<p>Divorce-Say, the divorce game where you argue your way out of marital situations &amp; problems you are suddenly thrown into!</p>
<p><strong>Suitable for ages:</strong> 16 and up</p>
<p><strong># of Players:</strong> Even-numbered players paired up, or if there’s an odd number, have just one person be the judge.</p>
<p><strong>Rules:</strong></p>
<p>1)      Before you play: Make sure all cards in each pile are shuffled. Decide which of you two will be the plaintiff and the defense, you two will trade off before every turn (round). Each pair of players draw a “Woe is Me” card to see if it says “Starts First” on the front of the card. Use additional blank cards if there are more pairs playing and take turns in a clockwise rotation.</p>
<p>For every two rounds, each pair (in a clockwise rotation if necessary) draws one card from each of the “Lifestyle” piles, these are “How You Met/Why You Married,” “Home &amp; Marriage Duration,” “Job,” and “Children,” and &#8220;Types of Pets.&#8221;</p>
<p>2)      When it is each pair’s turn, they must draw a card from the “Complaint” pile and read what it says aloud. The two players in the pair must then have an argument with offense and defense based on the complaint with just each other and it could be as funny or as serious as desired.</p>
<p>All of the players who isn’t their turn during the argument are the Judges. The team’s turn can last about 1-2 minutes or until the Judges decide enough. The Judges decide who wins the argument by a vote or a rating system, taking into consideration the use of facial expressions per person, body language, verbal language, convincing evidence, good offense or defense, who seems to want to win it more, and overall argument. The winners keep the Complaint cards they earned in front of them in order to keep score</p>
<p>When used cards are being turned in for new cards, the decks must be shuffled every once in a while. Within the Complaint pile there are some cards that may get picked that say you must pick up and have 2 or 3 complaint cards total. You will then have 2 or 3 complaints for your argument for your current turn instead of one. The judges will base their decision on these arguments and the winner earns those 2 or 3 complaint cards instead of earning just one.</p>
<p>3)      There will be one winner from each pair. To win, a player in each pair must win a best of 9. If there are more than two pairs playing, then the winner may win a best of 3, 5, or 7 depending on how many pairs are playing. For each argument, each judge will award 1 point to the winner for Seriousness of facial expressions per person, 2 points for who seems to want to win it more. 3 points for winner of body language, 4 points for winner of verbal language, and 5 points for convincing evidence. The judges all add up all their points they gave and decide the winner of the argument and place the card in front of the winner to keep score to reach the goal of best of.</p>
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		<title>Game Workshop Assignment 1b</title>
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		<pubDate>Thu, 20 Oct 2011 06:19:34 +0000</pubDate>
		<dc:creator>phantompearl</dc:creator>
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		<description><![CDATA[Click the link below to see the assignment. Playtester: Me. Feedback: No one. Time began: Sept. 7 6:11, ended: 11:42pm 1.1 Microbalancing Original Chart: Hero (H): Attack: 25%; Damage (D): 1D6; Armor (Ar): 2; HP: 15 Antagonist (A): Attack: 15%; Damage: 1D4; Armor: 1; HP: 5 Is there an attack? Strike = Damage-Armor; Result = [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=phantompearl.wordpress.com&amp;blog=4659987&amp;post=101&amp;subd=phantompearl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Click the link below to see the assignment.</strong><img title="More..." src="http://phantompearl.wordpress.com/wp-includes/js/tinymce/plugins/wordpress/img/trans.gif" alt="" /></p>
<p><span id="more-101"></span></p>
<p><img title="More..." src="http://phantompearl.wordpress.com/wp-includes/js/tinymce/plugins/wordpress/img/trans.gif" alt="" />Playtester: Me. Feedback: No one. Time began: Sept. 7 6:11, ended: 11:42pm</p>
<h1><strong>1.1 Microbalancing<br />
</strong></h1>
<p>Original Chart:</p>
<p><strong>Hero (H):</strong> <strong>Attack:</strong> 25%; <strong>Damage (D):</strong> 1D6; <strong>Armor (Ar):</strong> 2; <strong>HP:</strong> 15</p>
<p><strong>Antagonist (A):</strong> <strong>Attack:</strong> 15%; <strong>Damage:</strong> 1D4; <strong>Armor:</strong> 1; <strong>HP:</strong> 5</p>
<p>Is there an attack? Strike = Damage-Armor; Result = HP &#8211; Strike</p>
<p>Initial plan: Find out % chance of the Hero winning by playing 10 games. Later, adjust numbers so that the Hero has about %30 chance of winning.</p>
<h2><strong>Game 1:</strong></h2>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1. <strong>A=4HP</strong></p>
<p>A: No Attack. <strong>H=15HP</strong></p>
<p>H: No Attack. <strong>A=4HP</strong></p>
<p>A: Attack. (D=4 &#8211; Ar=2) Damage = 2. <strong>H=13HP</strong></p>
<p>H: No Attack. <strong>A=4HP</strong></p>
<p>A: No Attack. <strong>H=13HP</strong></p>
<p>H: No Attack. <strong>A=4HP</strong></p>
<p>A: No Attack. <strong>H=13HP</strong></p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3. <strong>A=1HP</strong></p>
<p>A: Attack. (D=4 &#8211; Ar=2) Damage=2. <strong>H=11HP</strong></p>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage =1. <strong>A=0HP</strong></p>
<p><strong>Hero wins. 1-0</strong></p>
<h2>Game 2:</h2>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage = 3 <strong>A=2HP</strong></p>
<p>A: No attack. <strong>H=15HP</strong></p>
<p>H: No attack. <strong>A= 2HP</strong></p>
<p><strong>I&#8217;m stopping this here</strong> and try to actually follow what the assignment is. One Hero against three Antagonists (A1, A2, A3). My first result was the Hero winning most of the time which is at the bottom half of this post, there I tried 25%/15% chance of attack and changed it to permanently to 40/24% chance for this top half of the post. Right here is the result of the Antagonist winning most of the time. I&#8217;m giving the Hero 29HP and have the damage done to him be 1D8 with Armor of 2 and each Antagonist 9HP and have the damage done to them be 1D6 with an armor of 1.</p>
<h2><strong>Game 1:</strong></h2>
<p>H: No attack.  A1=9HP</p>
<p>A1: No attack. H=29HP</p>
<p>A2: No attack. H=29HP</p>
<p>A3: No attack. H=29HP</p>
<p>H: No attack. A1=9HP</p>
<p>A1: No attack. H=29HP</p>
<p>A2: No attack. H=29HP</p>
<p>A3: Attack. (D=2 &#8211; Ar=2) Damage=0. H=29HP</p>
<p>H: No attack. A1=9HP</p>
<p>A1: No attack. H=29HP</p>
<p>A2: Attack. (D=8 &#8211; Ar=2) Damage=6. H=23HP</p>
<p>A3: No attack. H=23HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage = 4. A1=5HP</p>
<p>A1: No attack. H=23HP</p>
<p>A2: Attack. (D=5 &#8211; Ar=2) Damage=3. H=20HP</p>
<p>A3: Attack. (D=4 &#8211; Ar=2) Damage=2. H=18HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2. A1=3HP</p>
<p>A1: No attack. H=18HP</p>
<p>A2: No attack. H=18HP</p>
<p>A3: No attack. H=18HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2. A1=1HP</p>
<p>A1: Attack. (D=7 &#8211; Ar=2) Damage=5. H=13HP</p>
<p>A2: No attack. H=13HP</p>
<p>A3: No attack. H=13HP</p>
<p>H: No attack. A1=1HP</p>
<p>A1: No attack. H=13HP</p>
<p>A2: No attack. H=13HP</p>
<p>A3: No attack. H=13HP</p>
<p>H: No attack. A1=1HP</p>
<p>A1: No attack. H=13HP</p>
<p>A2: No attack. H=13HP</p>
<p>A3: Attack. (D=3 &#8211; Ar=2) Damage=1. H=12HP</p>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1. A1=0HP, A2=9HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: No attack. A2=9HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: Attack. (D=1 &#8211; Ar=1) Damage=0. A2=9HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: No attack. A2=9HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: No attack. A2=9HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: Attack. (D=8 &#8211; Ar=2) Damage=6. H=6HP</p>
<p>H: No attack. A2=9HP</p>
<p>A2: No attack. H=6HP</p>
<p>A3: No attack. H=6HP</p>
<p>H: No attack. A2=9HP</p>
<p>A2: Attack. (D=3 &#8211; Ar=2) Damage=1. H=5HP</p>
<p>A3: No attack. H=5HP</p>
<p>H: No attack. A2=9HP</p>
<p>A2: No attack. H=5HP</p>
<p>A3: Attack. (D=5 &#8211; Ar=2) Damage=3. H=2HP</p>
<p>H: No attack. A2=9HP</p>
<p>A2: No attack. H=2HP</p>
<p>A3: Attack. (D=8 &#8211; Ar=2) Damage=6. H=0HP</p>
<h2><strong>Antagonist wins. A=1 H=0</strong></h2>
<h2><strong>Game 2:</strong></h2>
<p>H: No attack. A1=9HP</p>
<p>A1: No attack. H=29HP</p>
<p>A2: Attack. (D=8 &#8211; Ar=2) Damage=6. H=23HP</p>
<p>A3: No attack. H=23HP</p>
<p>H: No attack. A1=9HP</p>
<p>A1: No attack. H=23HP</p>
<p>A2: No attack. H=23HP</p>
<p>A3: No attack. H=23HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3. A1=6HP</p>
<p>A1: Attack. (D=5 &#8211; Ar=2) Damage=3. H=20HP</p>
<p>A2: No attack. H=20HP</p>
<p>A3: No attack. H=20HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2. A1=4HP</p>
<p>A1: No attack. H=20HP</p>
<p>A2: No attack. H=20HP</p>
<p>A3: No attack. H=20HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=20HP</p>
<p>A2: No attack. H=20HP</p>
<p>A3: Attack. (D=7 &#8211; Ar=2) Damage=5. H=15HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=15HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=15HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=15HP</p>
<p>A2: Attack. (D=4 &#8211; Ar=2) Damage=2. H=13HP</p>
<p>A3: No attack. H=13HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=13HP</p>
<p>A2: No attack. H=13HP</p>
<p>A3: No attack. H=13HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=13HP</p>
<p>A2: No attack. H=13HP</p>
<p>A3: No attack. H=13HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=13HP</p>
<p>A2: No attack. H=13HP</p>
<p>A3: No attack. H=13HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: Attack. (D=6 &#8211; Ar=2) Damage=4. H=9HP</p>
<p>A2: No attack. H=9HP</p>
<p>A3: No attack. H=9HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: Attack. (D=3 &#8211; Ar=2) Damage=1. H=8HP</p>
<p>A2: No attack. H=8HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: Attack. (D=6 &#8211; Ar=1) Damage=5. A1=0, A2=9HP</p>
<p>A2: No attack. H=8HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1. A2=8HP</p>
<p>A2: No attack. H=8HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: No attack. A2=8HP</p>
<p>A2: No attack. H=8HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: No attack. A2=8HP</p>
<p>A2: No attack. H=8HP</p>
<p>A3; No attack. H=8HP</p>
<p>H: No attack. A2=8HP</p>
<p>A2: No attack. H=8HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: No attack. A2=8HP</p>
<p>A2: No attack. H=8HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. A2=4HP</p>
<p>A2: Attack. (D=4 &#8211; Ar=2) Damage=2. H=6HP</p>
<p>A3: No attack. H=6HP</p>
<p>H: No attack. A2=4HP</p>
<p>A2: Attack. (D=4 &#8211; Ar=2) Damage=2. H=4HP</p>
<p>A3: No attack. H=4HP</p>
<p>H: No attack. A2=4HP</p>
<p>A2: No attack. H=4HP</p>
<p>A3: No attack. H=4HP</p>
<p>H: No attack. A2=4HP</p>
<p>A2: No attack. H=4HP</p>
<p>A3: No attack. H=4HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. A2=0HP, A3=9HP</p>
<p>A3: No attack. H=4HP</p>
<p>H: No attack. A3=9HP</p>
<p>A3: No attack. H=4HP</p>
<p>H: Attack. (D=6 &#8211; Ar=1) Damage=5. A3=4HP</p>
<p>A3: No attack. H=4HP</p>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1. A3=3HP</p>
<p>A3: No attack. H=4HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3. A3=0HP</p>
<h2><strong>Hero wins. A=1 H=1</strong></h2>
<h2><strong>Game 3:</strong></h2>
<p>H: No attack. A1=9HP</p>
<p>A1: No attack. H=29HP</p>
<p>A2: No attack. H=29HP</p>
<p>A3: Attack. (D=7 &#8211; Ar=2) Damage=5. H=24HP</p>
<p>H: No attack. A1=9HP</p>
<p>A1: Attack. (D=6 &#8211; Ar=2) Damage=4. H=20HP</p>
<p>A2: No attack. H=20HP</p>
<p>A3: No attack. H=20HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3. A1=6HP</p>
<p>A1: No attack. H=20HP</p>
<p>A2: No attack. H=20HP</p>
<p>A3: No attack. H=20HP</p>
<p>H: No attack. A1=6HP</p>
<p>A1: No attack. H=20HP</p>
<p>A2: No attack. H=20HP</p>
<p>A3: No attack. H=20HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3. A1=3HP</p>
<p>A1: No attack. H=20HP</p>
<p>A2: No attack. H=20HP</p>
<p>A3: No attack. H=20HP</p>
<p>H: No attack. A1=3HP</p>
<p>A1: No attack. H=20HP</p>
<p>A2: No attack. H=20HP</p>
<p>A3: Attack. (D=7 &#8211; Ar=2) Damage=5. H=15HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3. A1=0HP, A2=9HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: Attack. (D=4 &#8211; Ar=2) Damage=2. H=13HP</p>
<p>H: No attack. A2=9HP</p>
<p>A2: No attack. H=13HP</p>
<p>A3: No attack. H=13HP</p>
<p>H: Attack. (D=3 &#8211; Ar-1) Damage=2. A2=7HP</p>
<p>A2: Attack. (D=8 &#8211; Ar=2) Damage=6. H=7HP</p>
<p>A3: No attack. H=7HP</p>
<p>H: Attack. (D=6 &#8211; Ar=1) Damage=5. A2=2HP</p>
<p>A2: Attack. (D=7 &#8211; Ar=2) Damage=5. H=2HP</p>
<p>A3: No attack. H=2HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3. A2=0HP, A3=9HP</p>
<p>A3: No attack. H=2HP</p>
<p>H: No attack. A3=9HP</p>
<p>A3: No attack. H=2HP</p>
<p>H: No attack. A3=9HP</p>
<p>A3: Attack. (D=7 &#8211; Ar=2) Damage=5. H=0HP</p>
<h2><strong>Antagonist wins. A=2 H=1</strong></h2>
<h1><strong>Game 4: Began Oct. 18th 6:30-7:45pm</strong></h1>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1. A1=8HP</p>
<p>A1: No attack. H=29HP</p>
<p>A2: No attack. H=29HP</p>
<p>A3: No attack. H=29HP</p>
<p>H: No attack. A1=8HP</p>
<p>A1: No attack. H=29HP</p>
<p>A2: No attack. H=29HP</p>
<p>A3: Attack. (D=6 &#8211; Ar=2) Damage=4HP. H=25HP</p>
<p>H: No attack. A1=8HP</p>
<p>A1: No attack. H=25HP</p>
<p>A2: No attack. H=25HP</p>
<p>A3: No attack. H=25HP</p>
<p>H: No attack. A1=8HP</p>
<p>A1: No attack. H=25HP</p>
<p>A2: No attack. H=25HP</p>
<p>A3: No attack. H=25HP</p>
<p>H: No attack. A1=8HP</p>
<p>A1: No attack. H=25HP</p>
<p>A2: Attack. (D=2 &#8211; Ar=2) Damage=0HP. H=25HP</p>
<p>A3: Attack. (D=8 &#8211; Ar=2) Damage=6HP. H=19HP</p>
<p>From here on out I&#8217;m changing the chance of attack and increasing the Hero&#8217;s chance to %50 and the Antagonists&#8217; chance to 30%, both being double the original numbers but has the potential to finish in half the time.</p>
<p>H: No attack. A1: 8HP</p>
<p>A1: Attack. (D=4 &#8211; Ar=2) Damage=2HP. H=17HP</p>
<p>A2: No attack. H=17HP</p>
<p>A3: No attack. H=17HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4HP. A1=4HP</p>
<p>A1: Attack. (D=5 &#8211; Ar=2) Damage=3HP. H=14HP</p>
<p>A2: Attack. (D=8 &#8211; Ar=2) Damage=6HP. H=8HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3HP. A1=1HP</p>
<p>A1: Attack. (D=5 &#8211; Ar=2) Damage=3HP. H=5HP</p>
<p>A2: No attack. H=5HP</p>
<p>A3: Attack. (D=4 &#8211; Ar=2) Damage=2HP. H=3HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2HP. A1=0HP A2=9HP</p>
<p>A2: Attack (D=6 &#8211; Ar=2) Damage=4HP. H=0HP</p>
<h1><strong>Antagonist wins. A=3 H=1</strong></h1>
<h1><strong>Game 5:</strong></h1>
<p>H: No attack. A1=9HP</p>
<p>A1: Attack. (D=6 &#8211; Ar=2) Damage=4HP. H=25HP</p>
<p>A2: No attack. H=25HP</p>
<p>A3: No attack. H=25HP</p>
<p>H: No attack. A1=9HP</p>
<p>A1: No attack. H=25HP</p>
<p>A2: No attack. H=25HP</p>
<p>A3: No attack. H=25HP</p>
<p>H: No attack. A1=9HP</p>
<p>A1: No attack. H=25HP</p>
<p>A2: Attack. (D=3 &#8211; Ar=2) Damage=1HP. H=24HP</p>
<p>A3: No attack. H=24HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3HP. A1=6HP</p>
<p>A1: No attack. H=24HP</p>
<p>A2: No attack. H=24HP</p>
<p>A3: No attack. H=24HP</p>
<p>H: No attack. A1=6HP</p>
<p>A1: No attack. H=24HP</p>
<p>A2: No attack. H=24HP</p>
<p>A3: No attack. H=24HP</p>
<p>H: No attack. A1=6HP</p>
<p>A1: No attack. H=24HP</p>
<p>A2: Attack. (D=2 &#8211; Ar=2) Damage=0HP. H=24HP</p>
<p>A3: No attack. H=24HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3HP. A1=3HP</p>
<p>A1: Attack. (D=4 &#8211; Ar=2) Damage=2HP. H=22HP</p>
<p>A2: No attack. H=22HP</p>
<p>A3: Attack. (D=3 &#8211; Ar=2) Damage=1HP. H=21HP</p>
<p>H: Attack. (D=6 &#8211; Ar=1) Damage=5HP. A1=0HP A2=9HP</p>
<p>A2: Attack. (D=6 &#8211; Ar=2) Damage=4HP. H=17HP</p>
<p>A3: No attack. H=17HP</p>
<p>H: No attack. A2: 9HP</p>
<p>A2: No attack. H=17HP</p>
<p>A3: No attack. H=17HP</p>
<p>H: No attack. A2: 9HP</p>
<p>A2: No attack. H=17HP</p>
<p>A3: No attack. H=17HP</p>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1HP. A2=8HP</p>
<p>A2: Attack. (D=4 &#8211; Ar=2) Damage=2HP. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2HP. A2=6HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: Attack. (D=5 &#8211; Ar=2) Damage=3HP. H=12HP</p>
<p>H: No attack. A2=6HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: Attack. (D=2 &#8211; Ar=2) Damage=0HP. H=12HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3HP. A2=3HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: Attack. (D=2 &#8211; Ar=2) Damage=0HP. H=12HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3HP. A2=0HP A3=9HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2HP. A3=7HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1HP. A3=6HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: No attack. A3=6HP</p>
<p>A3: Attack. (D=5 &#8211; Ar=2) Damage=3HP. H=9HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4HP. A3=2HP</p>
<p>A3: No attack. H=9HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3HP. A3=0HP</p>
<h1><strong>Hero wins. A=3 H=2</strong></h1>
<h1><strong>Game 6:</strong></h1>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3HP. A1: 6HP</p>
<p>A1: No attack. H=29HP</p>
<p>A2: No attack. H=29HP</p>
<p>A3: Attack. (D=5 &#8211; Ar=2) Damage=3HP. H=26HP</p>
<p>H: No attack. A1: 6HP</p>
<p>A1: No attack. H=26HP</p>
<p>A2: Attack. (D=3 &#8211; Ar=2) Damage=1HP. H=25HP</p>
<p>A3: No attack. H=25HP</p>
<p>H: No attack. A1=6HP</p>
<p>A1: No attack. H=25HP</p>
<p>A2: Attack. (D=4 &#8211; Ar=2) Damage=2HP. H=23HP</p>
<p>A3: No attack. H=23HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2HP. A1=4HP</p>
<p>A1: No attack. H=23Hp</p>
<p>A2: Attack. (D=3 &#8211; Ar=2) Damage=1HP. H=22HP</p>
<p>A3: No attack. H=22HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=22HP</p>
<p>A2: No attack. H=22HP</p>
<p>A3: No attack. H=22HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=22HP</p>
<p>A2: Attack. (D=6 &#8211; Ar=2) Damage=4HP. H=18HP</p>
<p>A3: Attack. (D=3 &#8211; Ar=2) Damage=1HP. H=17HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3HP. A1=1HP</p>
<p>A1: No attack. H=17HP</p>
<p>A2: No attack. H=17HP</p>
<p>A3: No attack. H=17HP</p>
<p>H: Attack. (D=1 &#8211; Ar=1) Damage=0HP. A1=1HP</p>
<p>A1: No attack. H=17HP</p>
<p>A2: No attack. H=17HP</p>
<p>A3: Attack. (D=3 &#8211; Ar=2) Damage=1HP. H=16HP</p>
<p>H: No Attack. A1=1HP</p>
<p>A1: No attack. H=16HP</p>
<p>A2: No attack. H=16HP</p>
<p>A3: No attack. H=16HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3HP. A1=0HP A2=9HP</p>
<p>A2: Attack. D=5 &#8211; Ar=2) Damage=3HP. H=13HP</p>
<p>A3: No attack. H=13HP</p>
<p>H: No attack. A2=9HP</p>
<p>A2: Attack. (D=4 &#8211; Ar=2) Damage=2HP. H=11HP</p>
<p>A3: Attack (D=1 &#8211; Ar=2) Damage=0HP. H=11HP</p>
<p>H: No attack. A2=9HP</p>
<p>A2: No attack. H=11HP</p>
<p>A3: Attack. (D=6 &#8211; Ar=2) Damage=4HP. H=7HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1HP) Damage=2HP. A2=7HP</p>
<p>A2: No attack. H=7HP</p>
<p>A3: No attack. H=7HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3HP. A2: 4HP</p>
<p>A2: No attack. H=7HP</p>
<p>A3: Attack. (D=5 &#8211; Ar=2) Damage=3HP. H=4HP</p>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1HP. A2=3HP</p>
<p>A2: No Attack. H=4HP</p>
<p>A3: No attack. H=4HP</p>
<p>H: No attack. A2=3HP</p>
<p>A2: No attack. H=4HP</p>
<p>A3: Attack. (D=6 &#8211; Ar=2) Damage=4HP. H=0HP</p>
<h1><strong>Antagonist wins. A=4 H=2</strong></h1>
<p><strong>Conclusion #1:</strong> For the Antagonist to win most of the time, the Hero would have 40% chance of attack, receive damage with a 1D8 and have an armor of 2 and 29 hit points. While the Antagonist would have %24 chance of attack, receive damage with a 1D6 and have an armor of 1 and 9 hit points.</p>
<p><strong>To have the Hero win most of the time,</strong> I&#8217;m giving the Hero a decrease to 28HP and have the damage done to him be 1D8 with Armor of 2 and each Antagonist decreased to 7HP and have the damage done to them be 1D6 with an armor of 1.</p>
<h2><strong>Game 1:</strong></h2>
<p>H: No attack. A1=7HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=24HP</p>
<p>H: Attack.  (D=5 &#8211; Ar= 1) Damage=4. A1=3HP<strong></strong></p>
<p>A1: No attack. H=24HP</p>
<p>A2: No attack. H=24HP</p>
<p>A3: No attack. H=24HP</p>
<p>H: No attack. A1=3HP</p>
<p>A1: No attack. H=24HP</p>
<p>A2: Attack. (D=8 &#8211; Ar=2) Damage=6. H=18HP</p>
<p>A3: Attack. (D=5 &#8211; Ar=2) Damage=3. H=15HP</p>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1. A1=2HP<strong></strong></p>
<p>A1: No attack. H=15HP</p>
<p>A2: Attack. (D=1 &#8211; Ar=2) Damage=none. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: No attack. A1=2HP</p>
<p>A1: No attack. H=15HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: No attack. A1=2HP</p>
<p>A1: Attack. (D=2 &#8211; Ar=2) Damage=none. H=15HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: No attack. A1=2HP</p>
<p>A1: No attack. H=15HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H; No attack. A1=2HP</p>
<p>A1: No attack. H=15HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: No attack. A1=2HP</p>
<p>A1: No attack. H=15HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. A1=0HP, A2=7HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: No attack. A1=7HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: No attack. A1=7HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: No attack. A1=7HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. A2=3HP<strong></strong></p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H= 15HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2. A2=1HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=11HP</p>
<p>A2: Attack. (D=3 &#8211; Ar=2) Damage=1. H=10HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2. A2=0HP<strong></strong>, A3=7HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A3=7HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A3=7HP</p>
<p>A3: Attack. (D=4 &#8211; Ar=2) Damage=2. H=8HP</p>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1. A3=6HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: No attack. A3=6HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: No attack. A3=6HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: No attack. A3=6HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: No attack. A3=6HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: No attack. A3=6HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: No attack.  A3=6HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: No attack. A3=6HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: No attack. A3=6HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: No attack. A3=6HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. H=4HP</p>
<p>A3: No attack. H= 4HP</p>
<p>H: No attack. H=4HP</p>
<p>A3: No attack. H=4HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. A3=0HP</p>
<h2><strong>Hero wins. H=1 A=0</strong></h2>
<p><strong>I want to change the chance of attack to 40% for Hero and 24% for each Antagonist,</strong> which is proportional to the original Attack chance but makes the game quicker.</p>
<h2><strong>Game 2:</strong></h2>
<p>H: No attack. A1=7HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: No attack. H=28HP</p>
<p>H: No attack. A=7HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: No attack. H=28HP</p>
<p>H: No attack. A1=7HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: No attack. H=28HP</p>
<p>H: No attack. A=7HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: No attack. H=28HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3. A1=4HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: Attack. (D=6 &#8211; Ar=2) Damage=4. H=24HP</p>
<p>A3: No attack. H=24HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=24HP</p>
<p>A2: No Attack. H=24HP</p>
<p>A3: No attack. H=24Hp</p>
<p>H: No attack. A1=4HP</p>
<p>A1: Attack. (D=3 &#8211; Ar=2) Damage=1. H=23HP</p>
<p>A2: No attack. H=23HP</p>
<p>A3: No attack. H=23HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=23HP</p>
<p>A2: No attack. H=23HP</p>
<p>A3: No attack. H=23HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=23HP</p>
<p>A2: No attack. H=23HP</p>
<p>A3: No attack. H=23HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=23HP</p>
<p>A2: Attack. (D=2 &#8211; Ar=2) Damage=0. H=23HP</p>
<p>A3: Attack. (D=2 &#8211; Ar=2) Damage=0. H=23HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=23HP</p>
<p>A2: Attack. (D=7 &#8211; Ar=2) Damage=5. H=18HP</p>
<p>A3: No attack. H=18HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=18HP</p>
<p>A2: No attack. H=18HP</p>
<p>A3: Attack. (D=7 &#8211; Ar=2) Damage=5. H=13HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2. A1=2HP</p>
<p>A1: No attack. H=13HP</p>
<p>A2: Attack. (D=3 &#8211; Ar=2) Damage=1. H=12HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: No attack. A1=2HP</p>
<p>A1: No attack. H=12HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: Attack. (D=6 &#8211; Ar=1) Damage=5. A1=0HP, A2=7HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: No attack. A2=7HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: No attack. H12HP</p>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1. A2=6HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: No attack. A2=6HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: No attack. A2=6HP</p>
<p>A2: Attack. (D=4 &#8211; Ar=2) Damage=2. H=10HP</p>
<p>A3: Attack. (D=5 &#8211; Ar=2) Damage=3. H=7HP</p>
<p>H: No attack. A2=6HP</p>
<p>A2: No attack. H=7Hp</p>
<p>A3: No attack. H=7HP</p>
<p>H: No attack. A2=6HP</p>
<p>A2: No attack. H=7HP</p>
<p>A3: No attack. H=7HP</p>
<p>H: No attack. A2=6HP</p>
<p>A2: No attack. H=7HP</p>
<p>A3: Attack. (D=5 &#8211; Ar=2) Damage=3. H=4HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. A2=2HP</p>
<p>A2: No attack. H=4HP</p>
<p>A3: Attack. (D=2 &#8211; Ar=2) Damage=0. H=4HP</p>
<p>H: No attack. A2=2HP</p>
<p>A2: No attack. H=4HP</p>
<p>A3: No attack. H=4HP</p>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1. A2=1HP</p>
<p>A2: No attack. H=4HP</p>
<p>A3: No attack. H=4HP</p>
<p>H: No attack. A2=1HP</p>
<p>A2: Attack. (D=5 &#8211; Ar=2) Damage =3. H=1HP</p>
<p>A3: No attack. H=1HP</p>
<p>H: No attack. A2=1HP</p>
<p>A2: No attack. H=1HP</p>
<p>A3: No attack. H=1HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2. A2=0HP, A3=7HP</p>
<p>A3: No attack. H=1HP</p>
<p>H: No attack. A3=7HP</p>
<p>A3: No attack. H=1HP</p>
<p>H: No attack. A3=7HP</p>
<p>A3: No attack. H=1HP</p>
<p>H: No attack. A3=7HP</p>
<p>A3: Attack. (D=8 &#8211; Ar=2) Damage=6. H=0HP</p>
<h2><strong>Antagonist wins. H=1 A=1</strong></h2>
<h2><strong>Game 3:</strong></h2>
<p>H: No attack. A1=7HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: No attack. H=28HP</p>
<p>H: No attack. A1=7HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: No attack. H=28HP</p>
<p>H: Attack. (D=1 &#8211; Ar=1) Damage=0. A1=7HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: No attack. H=28HP</p>
<p>H: No attack. A1=7HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: No attack. H=28HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3. A1=4HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: No attack. H=28HP</p>
<p>H: No attack. A1=4HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: Attack. (D=2 &#8211; Ar=2) Damage= 0. H=28HP</p>
<p>A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=24HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. A1=0HP, A2=7HP</p>
<p>A2: No attack. H=24HP</p>
<p>A3: No attack. H=24HP</p>
<p>H: No attack. A2=7HP</p>
<p>A2: No attack. H=24HP</p>
<p>A3: No attack. H=24HP</p>
<p>H: No attack. A2=7HP</p>
<p>A2: Attack. (D=5 &#8211; Ar=2) Damage=3. H=21HP</p>
<p>A3: No attack. H=21HP</p>
<p>H: No attack. A2=7HP</p>
<p>A2: No attack. H=21HP</p>
<p>A3: No attack. H=21HP</p>
<p>H: No attack. A2=7HP</p>
<p>A2: No attack. H=21HP</p>
<p>A3: No attack. H=21HP</p>
<p>H: No attack. A2=7HP</p>
<p>A2: No attack. H=21HP</p>
<p>A3: No attack. H=21HP</p>
<p>H: No attack. A2=7HP</p>
<p>A2: No attack. H=21HP</p>
<p>A3: Attack. (D=8 &#8211; Ar=2) Damage=6. H=15HP</p>
<p>H: No attack. A2=7HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: No attack. A2=7HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2. A2=5HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: No attack. A2=5HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: No attack. A2=5HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: No attack. A2=5HP</p>
<p>A2: No attack. H=15HP</p>
<p>A3: No attack. H=15HP</p>
<p>H: No attack. A2=5HP</p>
<p>A2: Attack. (D=7 &#8211; Ar=2) Damage=5. H=10HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A2=5HP</p>
<p>A2: No attack. H=10HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A2=5HP</p>
<p>A2: No attack. H=10HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2. A2=3HP</p>
<p>A2: No attack. H=10HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A2=3HP</p>
<p>A2: No attack. H=10HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A2=3HP</p>
<p>A2: No attack. H=10HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3. A2=0HP, A3=7HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A3=7HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A3=7HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A3=7HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. A3=3HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: Attack. (D=1 &#8211; Ar=1) Damage=0. A3=3HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3. A3=0HP</p>
<h2><strong>Hero wins. H=2 A=1</strong></h2>
<h2><strong>Game 4:</strong></h2>
<p>H: Attack. (D=1 &#8211; Ar=1) Damage=0. A1=7HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: No attack. H=28HP</p>
<p>H: No attack. A1=7HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: No attack. H=28HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. A1=3HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: No attack. H=28HP</p>
<p>H: No attack. A1=3HP</p>
<p>A1: Attack. (D=4 &#8211; Ar=2) Damage=2. H=26HP</p>
<p>A2: Attack. (D=7 &#8211; Ar=2) Damage=5. H=21HP</p>
<p>A3: No attack. H=21HP</p>
<p>H: No attack. A1=3HP</p>
<p>A1: No attack. H=21HP</p>
<p>A2: No attack. H=21HP</p>
<p>A3: No attack. H=21HP</p>
<p>H: No attack. A1=3HP</p>
<p>A1: No attack. H=21HP</p>
<p>A2: No attack. H=21HP</p>
<p>A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=17HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2. A1=1HP</p>
<p>A1: No attack. H=17HP</p>
<p>A2: No attack. H=17HP</p>
<p>A3: No attack. H=17HP</p>
<p>H: No attack. A1=1HP</p>
<p>A1: No attack. H=17HP</p>
<p>A2: No attack. H=17HP</p>
<p>A3: No attack. H=17HP</p>
<p>H: No attack. A1=1HP</p>
<p>A1: No attack. H=17HP</p>
<p>A2: No attack. H=17HP</p>
<p>A3: No attack. H=17HP</p>
<p>H: No attack. A1=1HP</p>
<p>A1: No attack. H=17HP</p>
<p>A2: No attack. H=17HP</p>
<p>A3: No attack. H=17HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3. A1=0HP, A2=7HP</p>
<p>A2: No attack. H=17HP</p>
<p>A3: No attack. H=17HP</p>
<p>H: No attack. A2: 7HP</p>
<p>A2: No attack. H=17HP</p>
<p>A3: No attack. H=17HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. A2=3HP</p>
<p>A2: Attack. (D=5 &#8211; Ar=2) Damage=3. H=14HP</p>
<p>A3: No attack. H=14HP</p>
<p>H: Attack. (D=1 &#8211; Ar=1) Damage=0. A2=3HP</p>
<p>A2: No attack. H=14HP</p>
<p>A3: No attack. H=14HP</p>
<p>H: No attack. A2=3HP</p>
<p>A2: Attack. (D=6 &#8211; Ar=2) Damage=4. H=10HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. A2=0HP, A3=7HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A3= 7HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A3=7HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A3=7HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: Attack. (D=6 &#8211; Ar=1) Damage=5. A3=2HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A3=2HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A3=2HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A3=2HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A3=2HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: No attack. A3=2HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: Attack. (D=1 &#8211; Ar=1) Damage=0. A3=2HP</p>
<p>A3: No attack. H=10HP</p>
<p>H:No attack. A3=2HP</p>
<p>A3: No attack. H=10HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. A3=0HP</p>
<h2><strong>Hero wins. H=3 A=1</strong></h2>
<h2><strong>Game 5:</strong></h2>
<p>H: No attack. A1=7HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: No attack. H=28HP</p>
<p>H: No attack. A1=7HP</p>
<p>A1: Attack. (D=7 &#8211; Ar=2) Damage=5. H=23HP</p>
<p>A2: Attack. (D=2 &#8211; Ar=2) Damage=0. H=23HP</p>
<p>A3: No attack. H=23HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2. A1=5HP</p>
<p>A1: No attack. H=23HP</p>
<p>A2: No attack. H=23HP</p>
<p>A3: Attack. (D=5 &#8211; Ar=2) Damage=3. H=20HP</p>
<p>H: No attack. A1=5HP</p>
<p>A1: No attack. H=20HP</p>
<p>A2: No attack. H=20HP</p>
<p>A3: No attack. H=20HP</p>
<p>H: No attack. A1=5HP</p>
<p>A1: Attack. (D=8 &#8211; Ar=2) Damage=6. H=14HP</p>
<p>A2: No attack. H=14HP</p>
<p>A3: No attack. H=14HP</p>
<p>H: No attack. A1=5HP</p>
<p>A1: No attack. H=14HP</p>
<p>A2: No attack. H=14HP</p>
<p>A3: No attack. H=14HP</p>
<p>H: Attack. (D=6 &#8211; Ar=1) Damage=5. A1=0HP, A2=7HP</p>
<p>A2: No attack. H=14HP</p>
<p>A3: No attack. H=14HP</p>
<p>H: No attack. A2=7HP</p>
<p>A2: Attack. (D=4 &#8211; Ar=2) Damage=2. H=12HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: No attack. A2=7HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=8HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. A2=3HP</p>
<p>A2: No attack. H=8HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2. A2=1HP</p>
<p>A2: No attack. H=8HP</p>
<p>A3: No attack. H=8HP</p>
<p>H: No attack. A2=1HP</p>
<p>A2: No attack. H=8HP</p>
<p>A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=4HP</p>
<p>H: No attack. A2=1HP</p>
<p>A2: No attack. H=4HP</p>
<p>A3: No attack. H=4HP</p>
<p>H: No attack. A2=1HP</p>
<p>A2: No attack. H=4HP</p>
<p>A3: No attack. H=4HP</p>
<p>H: No attack. A2=1HP</p>
<p>A2: No attack. H=4HP</p>
<p>A3: Attack. (D=7 &#8211; Ar=2) Damage=5. H=0HP</p>
<h2><strong>Antagonist wins. H=3 A=2</strong></h2>
<h2><strong>Game 6:</strong></h2>
<p>H: No attack. A1=7HP</p>
<p>A1: Attack. (D=7 &#8211; Ar=2) Damage=5. H=23HP</p>
<p>A2: Attack. (D=5 &#8211; Ar=2) Damage=3. H=20HP</p>
<p>A3: No attack. H=20HP</p>
<p>H: No attack. A1=7HP</p>
<p>A1: No attack. H=20HP</p>
<p>A2: Attack. (D=4 &#8211; Ar=2) Damage=2. H=18HP</p>
<p>A3: No attack. H=18HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4. A1=3HP</p>
<p>A1: No attack. H=18HP</p>
<p>A2: Attack. (D=4 &#8211; Ar=2) Damage=2. H=16HP</p>
<p>A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=12HP</p>
<p>H: No attack. A1=3HP</p>
<p>A1: No attack. H=12HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: No attack. A1=3HP</p>
<p>A1: No attack. H=12HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: No attack. H=12HP</p>
<p>H: No attack. A1=3HP</p>
<p>A1: No attack. H=12HP</p>
<p>A2: No attack. H=12HP</p>
<p>A3: Attack. (D=5 &#8211; Ar=2) Damage=3. H=9HP</p>
<p>H: No attack. A1=3HP</p>
<p>A1: No attack. H=9HP</p>
<p>A2: No attack. H=9HP</p>
<p>A3: No attack. H=9HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2. A1=1HP</p>
<p>A1:  No attack. H=9HP</p>
<p>A2: No attack. H=9HP</p>
<p>A3: No attack. H=9HP</p>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1. A1=0HP, A2=7HP</p>
<p>A2: No attack. H=9HP</p>
<p>A3: No attack. H=9HP</p>
<p>H: No attack. A2=7HP</p>
<p>A2: No attack. H=9HP</p>
<p>A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=5HP</p>
<p>H: No attack. A2=7HP</p>
<p>A2: No attack. H=5HP</p>
<p>A3: No attack. H=5HP</p>
<p>H: Attack. (D=6 &#8211; Ar=1) Damage=5. A2=2HP</p>
<p>A2: No attack. H=5HP</p>
<p>A3: No attack. H=5HP</p>
<p>H: No attack. A2=2HP</p>
<p>A2: No attack. H=5HP</p>
<p>A3: No attack. H=5HP</p>
<p>H: Attack. (D=6 &#8211; Ar=1)  Damage=5. A2=0HP, A3=7HP</p>
<p>A3: No attack. H=5HP</p>
<p>H: Attack. (D=6 &#8211; Ar=1) Damage=5. A3=2HP</p>
<p>A3: No attack. H=5HP</p>
<p>H: No attack. A3=2HP</p>
<p>A3: No attack. H=5HP</p>
<p>H: No attack. A3=2HP</p>
<p>A3: No attack. H=5HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2. A3=0HP</p>
<h2><strong>Hero wins H=4 A=2</strong></h2>
<p><strong>Game 7: Oct. 18th 7:45- 8:30pm I&#8217;m changing the Hero&#8217;s chance of attack to 50% and the Antagonists&#8217; chance of attack to %30</strong> which are double the original numbers so the game may go twice as fast.</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4HP. A1=3HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: Attack. (D=3 &#8211; Ar=2) Damage=1HP. H=27HP</p>
<p>A3: No attack. H=27HP</p>
<p>H: No attack. A1=3HP</p>
<p>A1: No attack. H=27HP</p>
<p>A2: No attack. H=27HP</p>
<p>A3: No attack. H=27HP</p>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1HP. A1=2HP</p>
<p>A1: No attack. H=27HP</p>
<p>A2: No attack. H=27HP</p>
<p>A3: No attack. H=27HP</p>
<p>H: No attack. A1=2HP</p>
<p>A1: Attack. (D=1 &#8211; Ar=2) Damage=0HP. H=27HP</p>
<p>A2: Attack. (D=4 &#8211; Ar=2) Damage=2HP. H=25HP</p>
<p>A3: No attack. H=25HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4HP. A1=0HP A2=7HP</p>
<p>A2: Attack. (D=7 &#8211; Ar=2) Damage=5HP. H=20HP</p>
<p>A3: No attack. H=23HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3HP. H=4HP</p>
<p>A2: No attack. H=20HP</p>
<p>A3: Attack. (D=2 &#8211; Ar=2) Damage=0HP. H=20HP</p>
<p>H: Attack. (D=1 &#8211; Ar=1) Damage=0HP. A2=4HP</p>
<p>A2: No attack. H=20HP</p>
<p>A3: No attack. H=20HP</p>
<p>H: Attack. (D=2 &#8211; Ar=1) Damage=1HP. H=3HP</p>
<p>A2: No attack. H=20HP</p>
<p>A3: No attack. H=20HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2HP. A2=1HP</p>
<p>A2: Attack. (D=7 &#8211; Ar=2) Damage=5HP. H=15HP</p>
<p>A3: No attack. H=17HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2HP. A2=0HP A3=7HP</p>
<p>A3: Attack. (D=4 &#8211; Ar=2) Damage=2HP. H=13HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3HP. A3: 4HP</p>
<p>A3: No attack. H=13HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4HP. A3=0HP</p>
<h1><strong>Hero wins. H=5 A=2</strong></h1>
<h1><strong>Game 8:</strong></h1>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4HP. A1: 3HP</p>
<p>A1: No attack. H=28HP</p>
<p>A2: No attack. H=28HP</p>
<p>A3: Attack. (D=3 &#8211; Ar=2) Damage=1HP. H=27HP</p>
<p>H: Attack. (D=6 &#8211; Ar=1) Damage=5HP. A1=0HP A2=7HP</p>
<p>A2: Attack. (D=1 &#8211; Ar=2) Damage=0HP. H=27HP</p>
<p>A3: No attack. H=27HP</p>
<p>H: No attack. A2=7HP</p>
<p>A2: No attack. H=27HP</p>
<p>A3: No attack. H=27HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2HP. A2=5HP</p>
<p>A2: No attack. H=27HP</p>
<p>A3: No attack. H=27HP</p>
<p>H: No attack. A2=5HP</p>
<p>A2: No attack. H=27HP</p>
<p>A3: Attack. (D=5 &#8211; Ar=2) Damage=3HP. H=24HP</p>
<p>H: Attack. (D=5 &#8211; Ar=1) Damage=4HP. A2=1HP</p>
<p>A2: Attack. (D=3 &#8211; Ar=2) Damage=1HP. H=23HP</p>
<p>A3: No attack. H=23HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2HP. A2=0HP A3=7HP</p>
<p>A3: No attack. H=23HP</p>
<p>H: No attack. A3=7HP</p>
<p>A3: Attack. (D=4 &#8211; Ar=2) Damage=2HP. H=21HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2HP. A3=5HP</p>
<p>A3: No attack. H=21HP</p>
<p>H: Attack. (D=3 &#8211; Ar=1) Damage=2HP. A3=3HP</p>
<p>A3: No attack. H=21HP</p>
<p>H: No attack. A3=3HP</p>
<p>A3: No attack. H=21HP</p>
<p>H: No attack. A3=3HP</p>
<p>A3: No attack. H=21HP</p>
<p>H: Attack. (D=4 &#8211; Ar=1) Damage=3HP. A3=0HP</p>
<h1><strong>Hero wins. H=6 A=2</strong></h1>
<p><strong>Conclusion #2:</strong> For the Hero to win most of the time, the Hero would have 40% chance of attack, receive damage with a 1D8 and have an armor of 2 and 28 hit points. While the Antagonist would have %24 chance of attack, receive damage with a 1D6 and have an armor of 1 and 7 hit points.</p>
<h1><strong>1.2 Macrobalancing<br />
</strong></h1>
<p>To make the game more interesting, the players could be pretending to be using slingshots to tip over the other player&#8217;s horizontal line of a number of empty and full cans of soda. First there would be a roll of the die 1D4 that decides whether you are hitting an empty or full can. Then there would be a roll of the die 1D6 that decides there is a one in three chance of hitting it dead on or too high or too low.  If it hits dead on on an empty can then you tip it over. If it hits dead on on a full can, there would be a roll of a die 1D4 that decides whether you did or did not hit it powerfully enough to tip it over. You win if you tip over all of your opponent&#8217;s cans. Cans=hit points, a maximum of one can/hit point can be lost per turn, and there is no armor value.</p>
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		<title>Game Workshop Assignment 2b</title>
		<link>http://phantompearl.wordpress.com/2011/10/13/game-workshop-assignment-2b/</link>
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		<pubDate>Thu, 13 Oct 2011 11:10:18 +0000</pubDate>
		<dc:creator>phantompearl</dc:creator>
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		<description><![CDATA[Click below for Assignment 2b Rules: Divorce-Say, the divorce game where you argue your way out of marital situations &#38; problems you are suddenly thrown into! Suitable for ages: 16 and up # of Players: Two or more pairs or, if there’s an odd #, have just one person be the judge. How to choose [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=phantompearl.wordpress.com&amp;blog=4659987&amp;post=89&amp;subd=phantompearl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Click below for Assignment 2b</strong></p>
<p><span id="more-89"></span></p>
<h1><strong>Rules:</strong></h1>
<p>Divorce-Say, the divorce game where you argue your way out of marital situations &amp; problems you are suddenly thrown into!</p>
<p><strong>Suitable for ages:</strong> 16 and up</p>
<p><strong># of Players:</strong> Two or more pairs or, if there’s an odd #, have just one person be the judge.</p>
<p><strong>How to choose who starts:</strong></p>
<p>Each pair draws a “Woe is Me” card to see if it says “Starts First” on the front of the card. Use additional blank cards if there are more pairs playing and take turns in a clockwise rotation.</p>
<p><strong>Rules:</strong></p>
<p>1)      Make sure all cards in each pile are shuffled.</p>
<p>For one time only at the beginning, each pair (in a clockwise rotation if necessary) draws one card from each of the “Lifestyle” piles, these are “How You Met,” “Marriage Duration,” “Home &amp; Job,” and “Children/Pets.”</p>
<p>2)      When it is each pair’s turn, they must draw a card from the “Complaint” pile and read what it says aloud.</p>
<p>The two players in the pair must then have an argument with just each other based on the complaint, it could be as funny or as serious as desired, and it could be something about just one of the two players if desired and there can be defense. All of the players who isn’t their turn during the argument are the Judges.</p>
<p>The team’s turn can last about 1-2 minutes or until the Judges decide enough.</p>
<p>The Judges decide who wins the argument by a vote or a combined point value.</p>
<p>3)      There will be one winner from each pair.</p>
<p>To win, a player must win a best of 9 games if there are two pairs playing, or win a best of 3, 5, or 7 depending on how many pairs are playing.</p>
<h1>Suggestions from class:</h1>
<p>Add an argument value aspect to judge the arguments.</p>
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		<title>Game Workshop Assignment 3a</title>
		<link>http://phantompearl.wordpress.com/2011/10/06/game-workshop-assignment-3a/</link>
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		<pubDate>Thu, 06 Oct 2011 06:37:12 +0000</pubDate>
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		<description><![CDATA[Click below for Assignment 3a Brainstorm: MineCraft, Harvest Moon, Tycoon games, Battleship, plot deterioration war games, strategy games, grow things. More than 2 players? Gridded land plots. More stylized plots for possible harder levels/older players? Plant seeds every turn. May grow after subsequent turns. Make a batch of 6 (2&#215;3; 6&#215;1?) plants to sell for [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=phantompearl.wordpress.com&amp;blog=4659987&amp;post=74&amp;subd=phantompearl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Click below for Assignment 3a</strong></p>
<p><span id="more-74"></span></p>
<h1><strong>Brainstorm:</strong></h1>
<p>MineCraft, Harvest Moon, Tycoon games, Battleship, plot deterioration war games, strategy games, grow things. More than 2 players? Gridded land plots. More stylized plots for possible harder levels/older players? Plant seeds every turn. May grow after subsequent turns. Make a batch of 6 (2&#215;3; 6&#215;1?) plants to sell for money. Guard dogs, pests. Spinners, dice, game boards, paper to subtract dollar values or use playing money, seeds which are square papers folded twice. Situations and numbered movements.</p>
<p>Not playtested yet.</p>
<h1><strong>Game:</strong></h1>
<p><strong>For 2-4 players ages 9 and up</strong></p>
<h2>Goal:</h2>
<p>To fully grow plants to sell at the market and be the first to earn $200 or be the only one not bankrupt.</p>
<h2>Rules:</h2>
<ol>
<li>Each player gets a game card in front of them with a guard dog placed on an open space in the row nearest to its owner and all of the pests are inbetwen the players off of the game boards. Each player starts with $100 and each must spend $10 for 10 seeds and place each seed (papers folded twice) in its own space on its owner&#8217;s land. Decide who goes first by rolling the 10-sided die and then rotate clockwise if there are more than two players.</li>
</ol>
<h2>On the first turn:</h2>
<ol>
<li>The player spins the spinner to see what will happen to their own plants:</li>
</ol>
<ul>
<li><strong>&#8220;Rain&#8221;</strong> which means all of your immature plants grow one level (unfold each paper once)</li>
</ul>
<ul>
<li><strong>&#8220;Dry&#8221;</strong> which means you have to spend $1 on water and roll the 10-sided die to see how many of your immature plants will receive the water and grow one level</li>
</ul>
<ul>
<li>or <strong>&#8220;Crop failure&#8221;</strong> which means you must roll the 10-sided die to see how many of your plants must be pulled out. Then follow the same instructions as you would for &#8220;Dry&#8221; in order to grow more.</li>
</ul>
<ol>
<li>Roll the 4-sided die to see how many spaces you will move your guard dog in any desired direction. Your guard dog will protect your plants from an incoming pest.</li>
</ol>
<h2>After the first turn:</h2>
<ol>
<li>Keep following the above directions.</li>
<li>You are also attacking another player&#8217;s plants with your pest. Your opponent is the player whose turn is after yours. Your pest starts outside of your opponent&#8217;s land and, after you move your guard dog, you roll the 4-sided die again to see how many spaces you will move your pest into your opponent&#8217;s land. Whenever your pest lands on a plant, the plant is pulled out. On your opponent&#8217;s turn, whenever their guard dog lands on your pest, your pest goes back outside of your opponent&#8217;s land and your turn ends.</li>
</ol>
<p>Whenever you have 6 mature crops in a row or in a 2&#215;3 cluster, you sell it to the market and earn $60.</p>
<p>The game ends when someone has $200 or is the only one not bankrupt.</p>
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		<title>Game Workshop Assignment 2a</title>
		<link>http://phantompearl.wordpress.com/2011/09/15/game-workshop-assignment-2a/</link>
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		<pubDate>Thu, 15 Sep 2011 10:56:18 +0000</pubDate>
		<dc:creator>phantompearl</dc:creator>
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		<description><![CDATA[Click below for Assignment 2a Playtested by no one. Time: 9/14/11 7:23-10:05pm Brainstormed themes: Recipe game Pipes game Divorce game Chosen theme: Divorce Game Possible games: Do what’s on the card Reach the end of a path on a board game Who knows who better/Q&#38;A Chosen game: Do what’s on the card Rules: Divorce-Say, the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=phantompearl.wordpress.com&amp;blog=4659987&amp;post=71&amp;subd=phantompearl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Click below for Assignment 2a<br />
</strong></p>
<p><strong><span id="more-71"></span></strong></p>
<p>Playtested by no one. Time: 9/14/11 7:23-10:05pm</p>
<p><strong>Brainstormed themes:</strong></p>
<p>Recipe game</p>
<p>Pipes game</p>
<p>Divorce game</p>
<p><strong>Chosen theme:</strong></p>
<p>Divorce Game</p>
<p><strong>Possible games:</strong></p>
<p>Do what’s on the card</p>
<p>Reach the end of a path on a board game</p>
<p>Who knows who better/Q&amp;A</p>
<p><strong>Chosen game:</strong></p>
<p>Do what’s on the card</p>
<p><strong>Rules:</strong></p>
<p>Divorce-Say, the divorce game where you argue your way out of marital situations &amp;</p>
<p>problems you are suddenly thrown into!</p>
<p><strong>Suitable for ages:</strong> 16-59</p>
<p><strong># of Players:</strong> Two or more pairs or, if there’s an odd #, have just one person be the judge.</p>
<p><strong>How to choose who starts:</strong></p>
<p>Each pair draws a “Woe is Me” card to see if it says “Starts First” on the front of the card. Use additional blank cards if there are more pairs playing and take turns in a clockwise rotation.</p>
<p><strong>How to play:</strong></p>
<p>1)      Make sure all cards in each pile are shuffled.</p>
<p>For one time only at the beginning, each pair (in a clockwise rotation if necessary) draws one card from each of the “Lifestyle” piles, these are “How You Met,” “Marriage Duration,” “Home &amp; Job,” and “Children/Pets.”</p>
<p>2)      When it is each pair’s turn, they must draw a card from the “Complaint” pile and read what it says aloud.</p>
<p>The two players in the pair must then have an argument with just each other based on the complaint, it could be as funny or as serious as desired, and it could be something about just one of the two players if desired and there can be defense. All of the players who isn’t their turn during the argument are the Judges.</p>
<p>The team’s turn can last about 1-2 minutes or until the Judges decide enough.</p>
<p>The Judges decide who wins the argument by a vote or a combined point value.</p>
<p>3)      There will be one winner from each pair.</p>
<p>To win, a player must win a best of 9 games if there are two pairs playing, or win a best of 3, 5, or 7 depending on how many pairs are playing.</p>
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		<title>Game Workshop Assignment 1a</title>
		<link>http://phantompearl.wordpress.com/2011/09/08/game-workshop-assignment-1a/</link>
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		<pubDate>Thu, 08 Sep 2011 06:54:02 +0000</pubDate>
		<dc:creator>phantompearl</dc:creator>
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		<description><![CDATA[Game Workshop Assignment 1 Click the link below to see the assignment. Playtester: Me. Feedback: No one. Time began: Sept. 7 6:11, ended: 11:42pm 1.1 Microbalancing Original Chart: Hero (H): Attack: 25%; Damage (D): 1D6; Armor (Ar): 2; HP: 15 Antagonist (A): Attack: 15%; Damage: 1D4; Armor: 1; HP: 5 Is there an attack? Strike [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=phantompearl.wordpress.com&amp;blog=4659987&amp;post=54&amp;subd=phantompearl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h3><span style="color:#000000;"><strong>Game Workshop Assignment 1</strong></span></h3>
<p>Click the link below to see the assignment.</p>
<p><span style="color:#000000;"><span id="more-54"></span>Playtester: Me. Feedback: No one. Time began: Sept. 7 6:11, ended: 11:42pm</span></p>
<h1><span style="color:#000000;"><strong><span style="text-decoration:underline;">1.1 Microbalancing</span><br />
</strong></span></h1>
<p><span style="color:#000000;"><br />
</span></p>
<p><span style="color:#000000;">Original Chart:</span></p>
<p><span style="color:#000000;"><strong>Hero (H):</strong> <strong>Attack:</strong> 25%; <strong>Damage (D):</strong> 1D6; <strong>Armor (Ar):</strong> 2; <strong>HP:</strong> 15</span></p>
<p><span style="color:#000000;"><strong>Antagonist (A):</strong> <strong>Attack:</strong> 15%; <strong>Damage:</strong> 1D4; <strong>Armor:</strong> 1; <strong>HP:</strong> 5</span></p>
<p><span style="color:#000000;">Is there an attack? Strike = Damage-Armor; Result = HP &#8211; Strike</span></p>
<p><span style="color:#000000;">Initial plan: Find out % chance of the Hero winning by playing 10 games. Later, adjust numbers so that the Hero has about %30 chance of winning.</span></p>
<h2><span style="color:#000000;"><strong>Game 1:</strong></span></h2>
<p><span style="color:#000000;">H: Attack. (D=2 &#8211; Ar=1) Damage=1. <strong>A=4HP</strong></span></p>
<p><span style="color:#000000;">A: No Attack. <strong>H=15HP</strong></span></p>
<p><span style="color:#000000;">H: No Attack. <strong>A=4HP</strong></span></p>
<p><span style="color:#000000;">A: Attack. (D=4 &#8211; Ar=2) Damage = 2. <strong>H=13HP</strong></span></p>
<p><span style="color:#000000;">H: No Attack. <strong>A=4HP</strong></span></p>
<p><span style="color:#000000;">A: No Attack. <strong>H=13HP</strong></span></p>
<p><span style="color:#000000;">H: No Attack. <strong>A=4HP</strong></span></p>
<p><span style="color:#000000;">A: No Attack. <strong>H=13HP</strong></span></p>
<p><span style="color:#000000;">H: Attack. (D=4 &#8211; Ar=1) Damage=3. <strong>A=1HP</strong></span></p>
<p><span style="color:#000000;">A: Attack. (D=4 &#8211; Ar=2) Damage=2. <strong>H=11HP</strong></span></p>
<p><span style="color:#000000;">H: Attack. (D=2 &#8211; Ar=1) Damage =1. <strong>A=0HP</strong></span></p>
<p><span style="color:#000000;"><strong>Hero wins. 1-0</strong></span></p>
<h2><span style="color:#000000;">Game 2:</span></h2>
<p><span style="color:#000000;">H: Attack. (D=4 &#8211; Ar=1) Damage = 3 <strong>A=2HP</strong></span></p>
<p><span style="color:#000000;">A: No attack. <strong>H=15HP</strong></span></p>
<p><span style="color:#000000;">H: No attack. <strong>A= 2HP</strong></span></p>
<p><span style="color:#000000;"><strong>I&#8217;m stopping this here</strong> and try to actually follow what the assignment is. One Hero against three Antagonists (A1, A2, A3). My first result was the Hero winning most of the time which is at the bottom half of this post, there I tried 25%/15% chance of attack and changed it to permanently to 40/24% chance for this top half of the post. Right here is the result of the Antagonist winning most of the time. I&#8217;m giving the Hero 29HP and have the damage done to him be 1D8 with Armor of 2 and each Antagonist 9HP and have the damage done to them be 1D6 with an armor of 1.</span></p>
<h2><span style="text-decoration:underline;color:#000000;"><strong>Game 1:</strong></span></h2>
<p><span style="color:#000000;">H: No attack.  A1=9HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=29HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=29HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=29HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=9HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=29HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=29HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=2 &#8211; Ar=2) Damage=0. H=29HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=9HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=29HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=8 &#8211; Ar=2) Damage=6. H=23HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=23HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage = 4. A1=5HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=23HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=5 &#8211; Ar=2) Damage=3. H=20HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=4 &#8211; Ar=2) Damage=2. H=18HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar=1) Damage=2. A1=3HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=18HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=18HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=18HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar=1) Damage=2. A1=1HP</span></p>
<p><span style="color:#000000;">A1: Attack. (D=7 &#8211; Ar=2) Damage=5. H=13HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=13HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=13HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=1HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=13HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=13HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=13HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=1HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=13HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=13HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=3 &#8211; Ar=2) Damage=1. H=12HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=2 &#8211; Ar=1) Damage=1. A1=0HP, A2=9HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=12HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=9HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=12HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=1 &#8211; Ar=1) Damage=0. A2=9HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=12HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=9HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=12HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=9HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=8 &#8211; Ar=2) Damage=6. H=6HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=9HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=6HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=6HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=9HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=3 &#8211; Ar=2) Damage=1. H=5HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=5HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=9HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=5HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=5 &#8211; Ar=2) Damage=3. H=2HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=9HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=2HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=8 &#8211; Ar=2) Damage=6. H=0HP</span></p>
<h2><span style="color:#000000;"><strong>Antagonist wins 1-0</strong></span></h2>
<h2><span style="text-decoration:underline;color:#000000;"><strong>Game 2:</strong></span></h2>
<p><span style="color:#000000;">H: No attack. A1=9HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=29HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=8 &#8211; Ar=2) Damage=6. H=23HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=23HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=9HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=23HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=23HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=23HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=4 &#8211; Ar=1) Damage=3. A1=6HP</span></p>
<p><span style="color:#000000;">A1: Attack. (D=5 &#8211; Ar=2) Damage=3. H=20HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=20HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar=1) Damage=2. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=20HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=7 &#8211; Ar=2) Damage=5. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=4 &#8211; Ar=2) Damage=2. H=13HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=13HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=13HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=13HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=13HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=13HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=13HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=13HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=13HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=13HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=13HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: Attack. (D=6 &#8211; Ar=2) Damage=4. H=9HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=9HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=9HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: Attack. (D=3 &#8211; Ar=2) Damage=1. H=8HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=8HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=6 &#8211; Ar=1) Damage=5. A1=0, A2=9HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=8HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=2 &#8211; Ar=1) Damage=1. A2=8HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=8HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=8HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=8HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=8HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=8HP</span></p>
<p><span style="color:#000000;">A3; No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=8HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=8HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=8HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=8HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. A2=4HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=4 &#8211; Ar=2) Damage=2. H=6HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=6HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=4HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=4 &#8211; Ar=2) Damage=2. H=4HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=4HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=4HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=4HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=4HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=4HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=4HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=4HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. A2=0HP, A3=9HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=4HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=9HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=4HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=6 &#8211; Ar=1) Damage=5. A3=4HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=4HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=2 &#8211; Ar=1) Damage=1. A3=3HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=4HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=4 &#8211; Ar=1) Damage=3. A3=0HP</span></p>
<h2><span style="color:#000000;"><strong>Hero wins 1-1</strong></span></h2>
<h2><span style="text-decoration:underline;color:#000000;"><strong>Game 3:</strong></span></h2>
<p><span style="color:#000000;">H: No attack. A1=9HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=29HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=29HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=7 &#8211; Ar=2) Damage=5. H=24HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=9HP</span></p>
<p><span style="color:#000000;">A1: Attack. (D=6 &#8211; Ar=2) Damage=4. H=20HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=20HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=4 &#8211; Ar=1) Damage=3. A1=6HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=20HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=6HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=20HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=4 &#8211; Ar=1) Damage=3. A1=3HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=20HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=3HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=7 &#8211; Ar=2) Damage=5. H=15HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=4 &#8211; Ar=1) Damage=3. A1=0HP, A2=9HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=4 &#8211; Ar=2) Damage=2. H=13HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=9HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=13HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=13HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar-1) Damage=2. A2=7HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=8 &#8211; Ar=2) Damage=6. H=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=7HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=6 &#8211; Ar=1) Damage=5. A2=2HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=7 &#8211; Ar=2) Damage=5. H=2HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=2HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=4 &#8211; Ar=1) Damage=3. A2=0HP, A3=9HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=2HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=9HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=2HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=9HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=7 &#8211; Ar=2) Damage=5. H=0HP</span></p>
<h2><span style="color:#000000;"><strong>Antagonist wins 2-1</strong></span></h2>
<p><span style="color:#000000;"><strong>Conclusion #1:</strong> For the Antagonist to win most of the time, the Hero would have 40% chance of attack, receive damage with a 1D8 and have an armor of 2 and 29 hit points. While the Antagonist would have %24 chance of attack, receive damage with a 1D6 and have an armor of 1 and 9 hit points.</span></p>
<p><span style="color:#000000;"><strong>To have the Hero win most of the time,</strong> I&#8217;m giving the Hero a decrease to 28HP and have the damage done to him be 1D8 with Armor of 2 and each Antagonist decreased to 7HP and have the damage done to them be 1D6 with an armor of 1.</span></p>
<h2><span style="text-decoration:underline;color:#000000;"><strong>Game 1:</strong></span></h2>
<p><span style="color:#000000;">H: No attack. A1=7HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=30HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=30HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=8 &#8211; Ar=2) Damage=6. H=24HP</span></p>
<p><span style="color:#000000;">H: Attack.  (D=5 &#8211; Ar= 1) Damage=4. A1=3HP<strong></strong></span></p>
<p><span style="color:#000000;">A1: No attack. H=24HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=24HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=24HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=3HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=24HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=8 &#8211; Ar=2) Damage=6. H=18HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=5 &#8211; Ar=2) Damage=3. H=15HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=2 &#8211; Ar=1) Damage=1. A1=2HP<strong></strong></span></p>
<p><span style="color:#000000;">A1: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=1 &#8211; Ar=2) Damage=none. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=2HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=2HP</span></p>
<p><span style="color:#000000;">A1: Attack. (D=2 &#8211; Ar=2) Damage=none. H=15HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=2HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H; No attack. A1=2HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=2HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. A1=0HP, A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. A2=3HP<strong></strong></span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H= 15HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar=1) Damage=2. A2=1HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=11HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=3 &#8211; Ar=2) Damage=1. H=10HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar=1) Damage=2. A2=0HP<strong></strong>, A3=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=7HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=4 &#8211; Ar=2) Damage=2. H=8HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=2 &#8211; Ar=1) Damage=1. A3=6HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=6HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=6HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=6HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=6HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=6HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: No attack.  A3=6HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=6HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=6HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=6HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. H=4HP</span></p>
<p><span style="color:#000000;">A3: No attack. H= 4HP</span></p>
<p><span style="color:#000000;">H: No attack. H=4HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=4HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. A3=0HP</span></p>
<h2><span style="color:#000000;"><strong>Hero wins 1-0</strong></span></h2>
<p><span style="color:#000000;"><strong>I want to change the chance of attack to 40% for Hero and 24% for each Antagonist,</strong> which is proportional to the original Attack chance but makes the game quicker.</span></p>
<h2><span style="text-decoration:underline;color:#000000;"><strong>Game 2:</strong></span></h2>
<p><span style="color:#000000;">H: No attack. A1=7HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=28HP</span></p>
<p><span style="color:#000000;">H: No attack. A=7HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=28HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=7HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=28HP</span></p>
<p><span style="color:#000000;">H: No attack. A=7HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=28HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=4 &#8211; Ar=1) Damage=3. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=6 &#8211; Ar=2) Damage=4. H=24HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=24HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=24HP</span></p>
<p><span style="color:#000000;">A2: No Attack. H=24HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=24Hp</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: Attack. (D=3 &#8211; Ar=2) Damage=1. H=23HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=23HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=23HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=23HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=23HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=23HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=23HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=23HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=23HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=23HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=2 &#8211; Ar=2) Damage=0. H=23HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=2 &#8211; Ar=2) Damage=0. H=23HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=23HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=7 &#8211; Ar=2) Damage=5. H=18HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=18HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=18HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=18HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=7 &#8211; Ar=2) Damage=5. H=13HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar=1) Damage=2. A1=2HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=13HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=3 &#8211; Ar=2) Damage=1. H=12HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=12HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=2HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=12HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=6 &#8211; Ar=1) Damage=5. A1=0HP, A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=12HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A3: No attack. H12HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=2 &#8211; Ar=1) Damage=1. A2=6HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=12HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=6HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=12HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=6HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=4 &#8211; Ar=2) Damage=2. H=10HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=5 &#8211; Ar=2) Damage=3. H=7HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=6HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=7Hp</span></p>
<p><span style="color:#000000;">A3: No attack. H=7HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=6HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=7HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=6HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=7HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=5 &#8211; Ar=2) Damage=3. H=4HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. A2=2HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=4HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=2 &#8211; Ar=2) Damage=0. H=4HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=2HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=4HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=4HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=2 &#8211; Ar=1) Damage=1. A2=1HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=4HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=4HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=1HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=5 &#8211; Ar=2) Damage =3. H=1HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=1HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=1HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=1HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=1HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar=1) Damage=2. A2=0HP, A3=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=1HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=1HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=1HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=7HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=8 &#8211; Ar=2) Damage=6. H=0HP</span></p>
<h2><span style="color:#000000;"><strong>Antagonist wins 1-1</strong></span></h2>
<h2><span style="text-decoration:underline;color:#000000;"><strong>Game 3:</strong></span></h2>
<p><span style="color:#000000;">H: No attack. A1=7HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=28HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=7HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=28HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=1 &#8211; Ar=1) Damage=0. A1=7HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=28HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=7HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=28HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=4 &#8211; Ar=1) Damage=3. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=28HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=4HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=2 &#8211; Ar=2) Damage= 0. H=28HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=24HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. A1=0HP, A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=24HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=24HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=24HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=24HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=7HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=5 &#8211; Ar=2) Damage=3. H=21HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=21HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=21HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=21HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=21HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=21HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=21HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=21HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=21HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=8 &#8211; Ar=2) Damage=6. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar=1) Damage=2. A2=5HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=5HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=5HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=5HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=15HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=15HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=5HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=7 &#8211; Ar=2) Damage=5. H=10HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=5HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=10HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=5HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=10HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar=1) Damage=2. A2=3HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=10HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=3HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=10HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=3HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=10HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=4 &#8211; Ar=1) Damage=3. A2=0HP, A3=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. A3=3HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=1 &#8211; Ar=1) Damage=0. A3=3HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=4 &#8211; Ar=1) Damage=3. A3=0HP</span></p>
<h2><span style="color:#000000;"><strong>Hero wins 2-1</strong></span></h2>
<h2><span style="text-decoration:underline;color:#000000;"><strong>Game 4:</strong></span></h2>
<p><span style="color:#000000;">H: Attack. (D=1 &#8211; Ar=1) Damage=0. A1=7HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=28HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=7HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=28HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. A1=3HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=28HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=3HP</span></p>
<p><span style="color:#000000;">A1: Attack. (D=4 &#8211; Ar=2) Damage=2. H=26HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=7 &#8211; Ar=2) Damage=5. H=21HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=21HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=3HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=21HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=21HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=21HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=3HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=21HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=21HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=17HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar=1) Damage=2. A1=1HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=17HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=17HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=17HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=1HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=17HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=17HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=17HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=1HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=17HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=17HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=17HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=1HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=17HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=17HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=17HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=4 &#8211; Ar=1) Damage=3. A1=0HP, A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=17HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=17HP</span></p>
<p><span style="color:#000000;">H: No attack. A2: 7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=17HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=17HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. A2=3HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=5 &#8211; Ar=2) Damage=3. H=14HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=14HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=1 &#8211; Ar=1) Damage=0. A2=3HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=14HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=14HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=3HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=6 &#8211; Ar=2) Damage=4. H=10HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. A2=0HP, A3=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A3= 7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=6 &#8211; Ar=1) Damage=5. A3=2HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=2HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=2HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=2HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=2HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=2HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=1 &#8211; Ar=1) Damage=0. A3=2HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H:No attack. A3=2HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=10HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. A3=0HP</span></p>
<h2><span style="color:#000000;"><strong>Hero wins 3-1</strong></span></h2>
<h2><span style="text-decoration:underline;color:#000000;"><strong>Game 5:</strong></span></h2>
<p><span style="color:#000000;">H: No attack. A1=7HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=28HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=28HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=7HP</span></p>
<p><span style="color:#000000;">A1: Attack. (D=7 &#8211; Ar=2) Damage=5. H=23HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=2 &#8211; Ar=2) Damage=0. H=23HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=23HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar=1) Damage=2. A1=5HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=23HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=23HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=5 &#8211; Ar=2) Damage=3. H=20HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=5HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=20HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=5HP</span></p>
<p><span style="color:#000000;">A1: Attack. (D=8 &#8211; Ar=2) Damage=6. H=14HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=14HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=14HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=5HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=14HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=14HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=14HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=6 &#8211; Ar=1) Damage=5. A1=0HP, A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=14HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=14HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=7HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=4 &#8211; Ar=2) Damage=2. H=12HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=12HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=8HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. A2=3HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=8HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar=1) Damage=2. A2=1HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=8HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=8HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=1HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=8HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=4HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=1HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=4HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=4HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=1HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=4HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=4HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=1HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=4HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=7 &#8211; Ar=2) Damage=5. H=0HP</span></p>
<h2><span style="color:#000000;"><strong>Antagonist wins 3-2</strong></span></h2>
<h2><span style="text-decoration:underline;color:#000000;"><strong>Game 6:</strong></span></h2>
<p><span style="color:#000000;">H: No attack. A1=7HP</span></p>
<p><span style="color:#000000;">A1: Attack. (D=7 &#8211; Ar=2) Damage=5. H=23HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=5 &#8211; Ar=2) Damage=3. H=20HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=20HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=7HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=20HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=4 &#8211; Ar=2) Damage=2. H=18HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=18HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=5 &#8211; Ar=1) Damage=4. A1=3HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=18HP</span></p>
<p><span style="color:#000000;">A2: Attack. (D=4 &#8211; Ar=2) Damage=2. H=16HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=12HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=3HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=12HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=3HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=12HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=3HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=12HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=5 &#8211; Ar=2) Damage=3. H=9HP</span></p>
<p><span style="color:#000000;">H: No attack. A1=3HP</span></p>
<p><span style="color:#000000;">A1: No attack. H=9HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=9HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=9HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar=1) Damage=2. A1=1HP</span></p>
<p><span style="color:#000000;">A1:  No attack. H=9HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=9HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=9HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=2 &#8211; Ar=1) Damage=1. A1=0HP, A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=9HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=9HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=9HP</span></p>
<p><span style="color:#000000;">A3: Attack. (D=6 &#8211; Ar=2) Damage=4. H=5HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=7HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=5HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=5HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=6 &#8211; Ar=1) Damage=5. A2=2HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=5HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=5HP</span></p>
<p><span style="color:#000000;">H: No attack. A2=2HP</span></p>
<p><span style="color:#000000;">A2: No attack. H=5HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=5HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=6 &#8211; Ar=1)  Damage=5. A2=0HP, A3=7HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=5HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=6 &#8211; Ar=1) Damage=5. A3=2HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=5HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=2HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=5HP</span></p>
<p><span style="color:#000000;">H: No attack. A3=2HP</span></p>
<p><span style="color:#000000;">A3: No attack. H=5HP</span></p>
<p><span style="color:#000000;">H: Attack. (D=3 &#8211; Ar=1) Damage=2. A3=0HP</span></p>
<h2><span style="color:#000000;"><strong>Hero wins 4-2</strong></span></h2>
<p><span style="color:#000000;"><strong>Conclusion #2:</strong> For the Hero to win most of the time, the Hero would have 40% chance of attack, receive damage with a 1D8 and have an armor of 2 and 28 hit points. While the Antagonist would have %24 chance of attack, receive damage with a 1D6 and have an armor of 1 and 7 hit points.</span></p>
<h1><span style="color:#000000;"><strong><span style="text-decoration:underline;">1.2 Macrobalancing</span><br />
</strong></span></h1>
<p><span style="color:#000000;"><br />
To make the game more interesting, the players could be pretending to be using slingshots to tip over the other player&#8217;s horizontal line of a number of empty and full cans of soda. First there would be a roll of the die 1D4 that decides whether you are hitting an empty or full can. Then there would be a roll of the die 1D6 that decides there is a one in three chance of hitting it dead on or too high or too low.  If it hits dead on on an empty can then you tip it over. If it hits dead on on a full can, there would be a roll of a die 1D4 that decides whether you did or did not hit it powerfully enough to tip it over. You win if you tip over all of your opponent&#8217;s cans. Cans=hit points, a maximum of one can/hit point can be lost per turn, and there is no armor value.</span></p>
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